This piggy is ready to get on the battlefield and knock back those who would dare cross not only him, but the evil Dr. Porkchop.
"Have you heard of Kung Fu? Well, get ready for pork chop!"
Specify number or math expression, e.g. x*1.2
Hamm dons the evil Dr. Porkchop costume, sending a laser across the battlefield that knocks back, saps for 8 seconds, and deals 580k+7.72sp True damage to enemies who pass through it.
Hamm finds a coin and puts it in his back, gaining Reflect for 9 seconds and healing himself for 150k+1.5sp HP over 6 seconds.
Heroes with Reflect prevent 100% of damage they would take and instead return that damage back at the enemy who dealt the damage. Reflected damage cannot be dodged.
Hamm jumps and slams the ground, knocking the closest enemies in an area back and dealing 500k+7.25bd damage to them.
Sapped enemies knocked back by "Pig Slam" also have their movement speeds reduced by 80% for 13 seconds.
The movement speed reduction is less effective against enemies above level <level>.
If there is a Tank role hero on Hamm's team, he becomes a back line hero and gains the following effects:
Instead of a basic attack, Hamm gains 200 Energy every 2.25 seconds. "Pay Up" also heals the frontmost ally for 1100k+3.2sp HP and grants them Reflect for 5 seconds. When an enemy comes within melee range of Hamm, the cooldown of "Pig Slam" is reduced to 0 seconds and knocks back enemies 200% further.
The Reflect has a chance to fail on the frontmost ally if they are above level <level>. Heroes with Reflect prevent 100% of damage they would take and instead return that damage back at the enemy who dealt the damage. Reflected damage cannot be dodged.
"Reflect" Heals Tanks
Punish Sapped Enemies