Mother Gothel

Mother knows best. At least that's what Mother Gothel thinks. This villain will bring her personal brand of passive-aggression (or maybe just the aggression) to your team!

"I'm just teasing!"
Role Damage Position Back Trial Team: Yellow

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Core Stats

Max HP 500 + 860g Basic Damage 95 + 68g Skill Power 62 + 50g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Passive: Instead of Basic Attacking, Mother Gothel preens herself while looking in a mirror to gain 300 bonus Energy.

Active: Mother Gothel summons one of two Stabbington Brothers near the closest enemy to aid her in combat. Each Brother enters combat with 1200k + 12sp Max HP, 600k + 6sp Armor, 600k + 6sp Reality, and 500k + 5bd Basic Damage.

If both Stabbington Brothers are on the battlefield, Mother Gothel will instead Cleanse them and herself. This will also Heal her and the Brothers for 100% of their own Max HP.

The Stabbington Brothers carry over between waves and their Basic Attacks deal Normal Damage.

blackouttime
1
duration
1.43
damagetype
Normal
priority
100
trigger
closest < enemy
primary
closest < enemy
energyamt
300
hpamt
1200k + 12sp
armoramt
600k + 6sp
realityamt
600k + 6sp
bdamt
500k + 5bd
healpercent
1.0[%]

Mother Gothel talks down to the enemy with the most Energy, stealing 500 Energy from them and applying 8 stacks of Fatigue.

Fatigue application has a chance to fail against enemies above Level <level>.

duration
2.33
energygain
90
cooldown
10
initcooldown
2.5
priority
2
trigger
closest < enemy | within(default)
primary
mostEnergy < enemy
energyamt
500
fatigueamt
8

Mother Gothel motivates the Stabbington Brothers by showing them the crown. This grants them 300% Movement and Attack Speed as well as 200k+2bd Basic Damage for 10 seconds.

At least one Brother needs to be in combat for Mother Gothel to use this Skill.

duration
1.97
energygain
90
cooldown
12
initcooldown
3
priority
1
trigger
closest < ally
primary
closest < ally
speedpercent
3.0[%]
bdamt
200k+2bd
buffduration
10

The Stabbington Brothers now deal 300k+ 6sp Normal Damage to all nearby enemies when they land on the battlefield after being summoned with "Stabbington Summon".

Mother Gothel's Basic Attacks also Heal the Brothers and herself. Each character is Healed for 60% of their own Max HP.

dmgamt
300k+ 6sp
damagetype
Normal
splashradius
300
healpercent
0.60[%]

The Stabbington Brothers' Basic Attacks now deal 300k+3sp bonus Fantastic Damage. Additionally, every 2 Basic Attacks performed by the Brothers steals up to 6 Buffs from each of their targets, favoring the ones most recently applied. These Buffs are then applied to the Brother that stole them for 10 seconds.

While buffed by "I Know Best", the Stabbington Brothers' Basic Attacks steal 250 Energy from their targets and give it to Mother Gothel.

Additional Stat Boosts:

  • +300k bonus Normal Damage to "I'm The Bad Guy"
  • +150k Basic Damage
  • +250k Skill Power
damagetype
Fantastic
fantasticdmgamt
300k+3sp
basicattackamt
2
buffamt
6
buffduration
10
energyamt
250
dmgamt
300k

Level Stars

Ursula (275)

Beauty Marked

Bonus Starting Energy and Brothers Heal Themselves
  • Mother Gothel starts combat with 200s Energy.;The Stabbington Brothers Heal 25% of their Max HP every 2 seconds.
  • Gains 600k Armor for each 10% missing HP
  • Gains 600k Reality for each 10% missing HP

Disgust (275)

Lame-O

Brothers Scare Enemies
  • The Stabbington Brothers Scare enemies when entering combat and will continue to Scare enemies every 5 seconds after that. Each Scare lasts 1s seconds.
    scarerange
    250
  • Enemies lose 1200k Armor while they are scared
  • Enemies lose 1200k Reality while they are scared
  • +300k Skill Power to Mother Gothel and allies

Friends

Level

Damage ( / 12)

Extra Damage
  • Damage characters do 0.4k% more damage to other Damage characters.

Healers ( / 12)

Extra Healing
  • Allies regain 0.4k% more HP when you heal them. Effect is doubled on Tanks.

Tangled ( / 8)

Chance to Study with Basic Attacks
  • Characters in this Collection have a 2k% chance to Study on Basic Attacks.