The Horned King

The Horned King has wonderfully devious things in store for those who oppose him. With his Black Cauldron and Army of the Dead, he's ready to take down his foes.

"Now I call on my Army of the Dead: the Cauldron-born! Arise, my messengers of death! Our time has arrived!"
Role Control Position Back Trial Team: Yellow

Filter

Core Stats

Max HP 615 + 375g Basic Damage 100 + 15g Skill Power 80 + 35g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion Conservation Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

The Horned King summons a Cauldron Born soldier from the Black Cauldron. Each soldier has 300k+3sp Max HP, 200k+2sp Reality, and 350k+3.5sp Armor. Soldiers deal 1.5k+1.5sp Fantastic Damage with their Basic Attacks.

The Horned King can have up to 5 soldiers at a time. If the Horned King uses this Skill while he has the maximum amount of soldiers, he grants the soldier with the lowest HP 25% more Max HP and heals it to full HP.

Cauldron Born soldiers count as allies and target the closest enemy to them when they spawn.

blackouttime
1
duration
1.8
damagetype
Fantastic
priority
100
hpamt
300k+3sp
realamt
200k+2sp
armoramt
350k+3.5sp
dmgamt
1.5k+1.5sp[.1]
soldiermax
5
hppercent
0.25[%]

The Horned King cackles, Scaring all enemies for 8 seconds and applying 5 stacks of Fatigue.

Fatigue application has a chance to fail against enemies above Level <level>.

duration
2.5
energygain
90
cooldown
12
initcooldown
2
priority
2
trigger
any < enemy
primary
any < enemy
splash
enemy
scareduration
8
stackamt
5
fatigueduration
8

Green mist comes out of the Black Cauldron, Healing all of the Horned King's soldiers for 75k+1.5sp HP. The Horned King and allies deal 100k+1sp bonus Fantastic Damage with their Basic Attacks for 8 seconds.

duration
3.1
damagetype
Fantastic
energygain
90
cooldown
8
initcooldown
3
priority
1
trigger
any < ally
primary
any < ally
splash
ally
healamt
75k+1.5sp
dmgamt
100k+1sp
buffduration
8

Soldiers deal 75k+0.75sp bonus Fantastic Damage with their Basic Attacks for each other ally soldier on the battlefield.

dmgamt
75k+0.75sp

Soldiers gain 50k bonus Max HP for each other ally soldier on the battlefield. Soldiers Healed by "Arise!" also gain 15% Attack Speed for 5 seconds.

When an enemy is KO'd, the Horned King raises a soldier. A soldier can be raised this way once every 7 seconds.

Additional Stat Boosts:

  • +200k Bonus Healing to "Arise!"
  • +250k Skill Power
  • +300k Reality
hpamt
50k
atkspdpercent
0.15[%]
buffduration
5
soldiercooldown
7
healamt
200k

Level Stars

Shan Yu (275)

Wake The Dead

Cauldron Born Soldiers Distract Enemies
  • "Arise!" Heals 85k more HP.
  • Every 3 Basic Attacks, Soldiers Distract nearby enemies for 2s seconds.
  • Enemies lose 600k Max HP per stack of Fatigue they have

Disgust (275)

Bid Defiance

Gain Energy on Enemy or Ally KO
  • When an ally or enemy is KO'd, the Horned King gains 75s Energy. The Horned King can gain energy in this way once every 4 seconds.
  • +200k Skill Power
  • Enemies lose 200k Reality while they are scared

Friends

Level

Control ( / 12)

Reduce Enemy Energy Gain
  • Enemy team gains 0.002k% less energy for each character in this collection on your team.

Healers ( / 12)

Extra Healing
  • Allies regain 0.4k% more HP when you heal them. Effect is doubled on Tanks.