This diamond in the rough uses his street smarts to get one jump ahead of his enemies.
"Trouble? No way. You're only in trouble if you get caught."
Specify number or math expression, e.g. x*1.2
Aladdin slashes enemies with his scimitar 3 times, dealing 40.5k+0.72sp damage with each swing.
Aladdin dodges a melee attack and counters his attacker, dealing 100k + 1.5bd damage to his attacker and stealing 150 energy from his attacker. Aladdin can only counter once every 7 seconds
Aladdin has a 25% chance to dodge any attacks from enemies level <level> or below.
Aladdin's chance to dodge is reduced against enemies who are above level <level>.
Aladdin rides Carpet over his enemies at the start of combat and jumps down into them, swinging his scimitar 3 times, dealing 31.5k+0.54sp damage with each swing.
Aladdin blocks all disables longer than 3 seconds from affecting him.
This has a chance to fail against enemies above level <level>.
Additional Stat Boosts:
When You Wish
Health Regeneration Once Per Fight
Need for Speed
"Sabre Slash" Increases Attack Speed