Duff Killigan

It's a mad golfer's world, we're just living in it. Duff Killigan is here to cause some chaos! Equipped with his exploding golf balls and super grass, this villain will send the enemy into the rough!

"So tell me, laddie, have you any previous evil experience?"
Role Damage Position Back Trial Team: Blue

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Core Stats

Max HP 350 + 850g Basic Damage 100 + 65g Skill Power 4 + 48g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Duff putts an explosive golf ball towards the furthest enemy. After reaching them, the ball explodes, applying Shatter for 8 seconds and dealing 300k + 6sp Fantastic Damage to all enemies in the area.

Shatter has a chance to fail against enemies above Level <level>.

blackouttime
1.5
duration
3.5
damagetype
Fantastic
priority
100
trigger
furthest < enemy
primary
furthest < enemy
splash
enemy | within(default)
shatterduration
8
dmgamt
300k + 6sp

Duff slams a special golf ball towards the furthest enemy, which splits into a net during flight. The enemy takes 750k + 7.5sp Fantastic Damage while also having their Movement and Attack Speed reduced by 75% for 8 seconds.

If that enemy is Shattered, they will be Stunned for 8 seconds instead of being Slowed.

duration
3.5
damagetype
Fantastic
energygain
130
cooldown
10
initcooldown
6
priority
2
trigger
furthest < enemy
primary
furthest < enemy
dmgamt
750k + 7.5sp
slowpercent
0.75[%]
slowduration
8
stunduration
8

Duff locks on to the furthest enemy and launches a barrage of golf balls at them dealing 1000k + 10sp Fantastic damage over 2 seconds. During this time, Duff is immune to Disables.

If the affected enemy is Shattered or Stunned, they also lose 200k + 2bd Basic Damage and 200k + 2bd Skill Power for 8 seconds.

Disables include Stun, Freeze, Blind, Silence, and Charm.

duration
2.4
damagetype
Fantastic
energygain
130
cooldown
10
initcooldown
8
priority
1
trigger
furthest < enemy
primary
furthest < enemy
dotamt
1000k + 10sp
dotduration
2
bdamt
200k + 2bd
spamt
200k + 2bd
debuffduration
8

Whenever Blind is applied to Duff he will also be Silenced, but in all other cases he will be immune to Silences.

When Duff falls below 60% HP he plants grass around himself which instantly Heals him for 40% of his Max HP and then for another 750k + 7.5sp HP over 5 seconds.

Duff can Heal this way once every 15 seconds.

duration
2
energygain
130
cooldown
15
initcooldown
3
priority
3
hptriggerpercent
0.6[%]
hphealpercent
0.4[%]
healamt
750k + 7.5sp
healtime
5
healcd
15

Duff's Basic Attacks now target the furthest enemy, and deal an additional 400k + 4sp Fantastic Damage.

When Duff triggers Shatter on an enemy, he has a 100% chance to Stun that enemy for 10 seconds. Each enemy can be Stunned this way once every 6 seconds.

When enemies are KO'd, Duff gains 150% Attack Speed for the rest of the wave. This Attack Speed can stack up to 2 times.

Additional Stat Boosts:

dmgamt
400k + 4sp
damagetype
Fantastic
stunchance
1[%]
stunduration
10
stuncooldown
6
attackspeedpercent
1.5[%]
speedstackamt
2
bonusskill1dmgamt
300k

Level Stars

Pete (275)

In The Rough

Gain Energy when Damaging Stunned Enemies
  • Duff gains 70s Energy when he damages Stunned enemies. Duff can gain Energy this way once every 4 seconds.
  • Enemies lose 350k Reality while they are Stunned.
  • +140k Skill Power

Ron Stoppable (275)

How-To

Reduced Damage Taken while using "Double Clubbed"
  • Duff takes 20s% Reduced Damage while using "Double Clubbed".;The Healing cooldown on "Super Grass" gets reset each time Duff KO's an enemy.
  • Enemies lose 300k Basic Damage while they are Shattered.
  • +1200k Max HP

Friends

Level

Damage ( / 12)

Extra Damage
  • Damage characters do 0.4k% more damage to other Damage characters.

Kim Possible ( / 12)

Chance to Stun and Silence
  • Characters in this collection gain 1k% chance to Stun and Silence enemies with their Basic Attacks.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.