The Manticore

Watch out, The Manticore is here! Corey is ready to unleash her legendary fighting skills on the battlefield.

"You have to take risks in life to have an adventure."
Role Damage Position Front Trial Team: Red

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Core Stats

Max HP 1100.7 + 404.82g Basic Damage 50.7 + 23.36g Skill Power 66.7 + 24.5g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Normal Crit Fantastic Crit Tenacity Evasion

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Passive: The player chooses a favorite enemy for Manticore at the start of each wave or, while on auto, Manticore chooses the enemy with the most basic damage as her favorite enemy. Manticore will prefer to target this enemy with her basic attacks and skills, and deals 50% more damage to them.

Active: Manticore raises her sword, Curse Crusher, removing debuffs from herself and allies. She then slashes at the nearest enemies, dealing 400k+3bd damage.

blackouttime
2
duration
3.5
damagetype
Normal
priority
100
trigger
closest < enemy | within(default)
primary
maxStat(BASIC_DAMAGE) < enemy
splash
differentTeam
dmgpercent
0.5[%]
dmg
400k+3bd
slashsplash
enemy | within(default+10)
choiceduration
10

Manticore stings the closest enemy with her scorpion tail, dealing 260k + 2.5sp damage and stunning them for 9 seconds. If she is targeting her favorite enemy with this skill, it cannot be dodged, evaded, or reduced with tenacity.

The stun has a chance to fail against enemies above level <level>.

duration
3.5
damagetype
Fantastic
energygain
90
cooldown
10
initcooldown
1
priority
1
trigger
closest < enemy | within(default)
primary
closest < enemy | within(default)
dmg
260k + 2.5sp
stunduration
9
visualstingrange
300

Manticore breathes fire, dealing 360k + 3.2sp damage over 4 seconds to enemies in front of her. If Manticore hits her Favorite enemy with this, they also lose 68k armor for 12 seconds.

duration
3.5
damagetype
Fantastic
energygain
90
cooldown
15
initcooldown
6
priority
2
trigger
closest < enemy | within(default)
primary
closest < enemy | within(default)
splash
enemy|within(300)| sourceFacingTarget
dmg
360k + 3.2sp
dmgduration
4
armoramt
68k
armorduration
12

Manticore gains 80k basic damage per enemy while they have a damage over time effect on them.

bdamt
80k

Manticore applies the debuffs she removes from allies with "Curse Crusher" randomly to enemies and increases the remaining duration of the debuffs she applies to her favorite enemy by 10 seconds.

After the first 8 seconds of each wave, the player gets to re-pick Manticore's favorite enemy, stunning them for 12 seconds. If the battle is on auto, Manticore will make the Most Wanted enemy her favorite enemy. The Most Wanted enemy is the enemy who has done the most damage in the battle so far.

The stun has a chance to fail against enemies above level <level>.

Additional Stat Boosts:

  • +80k More Basic Damage to "Ferocious and Fearless" per Damage Over Time Effect
  • +215k Skill Power
  • +174k Armor
primary
any<mostWanted
splash
enemy
debuffduration
10
waitduration
8
stunduration
12
bdamt
80k

Level Stars

Mushu (199)

Luck Dragon

Damage Over Time Effects Deal More Damage
  • Manticore deals 4050k Fantastic damage over 15 seconds to enemies when they arrive in battle;This includes heroes summoned mid battle
  • After the first 7 seconds of battle, Damage Over Time effects deal 15s% more damage
    damagetype
    Fantastic

Maximus (205)

Royal Quest

Gain Energy when Ally Cursed
  • +220k Armor
  • When "Curse Crusher" removes a Curse from an ally or Manticore, that hero is healed for 820k HP
  • Manticore gains 40s energy when Manticore or an ally is cursed

Friends

Carl (240)

Glad I Cane

Level

Damage ( / 12)

Extra Damage
  • Damage characters do 0.4k% more damage to other Damage characters.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.