Watch out, The Manticore is here! Corey is ready to unleash her legendary fighting skills on the battlefield.
"You have to take risks in life to have an adventure."
Specify number or math expression, e.g. x*1.2
Passive: The player chooses a favorite enemy for Manticore at the start of each wave or, while on auto, Manticore chooses the enemy with the most basic damage as her favorite enemy. Manticore will prefer to target this enemy with her basic attacks and skills, and deals 50% more damage to them.
Active: Manticore raises her sword, Curse Crusher, removing debuffs from herself and allies. She then slashes at the nearest enemies, dealing 400k+3bd damage.
Manticore stings the closest enemy with her scorpion tail, dealing 260k + 2.5sp damage and stunning them for 9 seconds. If she is targeting her favorite enemy with this skill, it cannot be dodged, evaded, or reduced with tenacity.
The stun has a chance to fail against enemies above level <level>.
Manticore breathes fire, dealing 360k + 3.2sp damage over 4 seconds to enemies in front of her. If Manticore hits her Favorite enemy with this, they also lose 68k armor for 12 seconds.
Manticore gains 80k basic damage per enemy while they have a damage over time effect on them.
Manticore applies the debuffs she removes from allies with "Curse Crusher" randomly to enemies and increases the remaining duration of the debuffs she applies to her favorite enemy by 10 seconds.
After the first 8 seconds of each wave, the player gets to re-pick Manticore's favorite enemy, stunning them for 12 seconds. If the battle is on auto, Manticore will make the Most Wanted enemy her favorite enemy. The Most Wanted enemy is the enemy who has done the most damage in the battle so far.
Damage Over Time Effects Deal More Damage
Gain Energy when Ally Cursed
Glad I Cane