Carl begrudgingly takes to the battlefield, ready to beat back enemies with his cane and yell at those who get in his way.
"Hey. Let's play a game. It's called 'see who could be quiet the longest.'"
Specify number or math expression, e.g. x*1.2
Carl pulls a tennis ball off his cane and throws it past all enemies. Dug chases after the ball, dealing 370k + 5.5sp damage to all enemies. Silenced enemies also get Knocked Back, have 300 Energy removed, and are Stunned for 6 seconds.
Carl shouts at all enemies, dealing 210k + 2.5sp damage to them and Silencing them for 9 seconds. Enemies also have 3 stacks of Fatigue applied to them. Fatigue blocks 1 buff from being applied and then is removed.
Once every 8 seconds, Carl blocks a melee attack with his cane and counters by spitting his dentures out at the enemy. The enemy takes 317.5k + 3.5bd damage and is Sapped for 8 seconds.
Carl takes 75% reduced damage from Silenced enemies.
This damage reduction is less effective against enemies higher than level <level>.
"Cane Counter" deals 320k+.75sp more damage and reduces the attacking enemy's Reality by 130k for 8 seconds.
Carl also gains 150 Energy when he counters an enemy with "Cane Counter".
Energy gain has a chance to fail against enemies above Level <level>.
Glad I Cane
"Hey You!" Silence Lasts Longer
"Ball Chase" Heals
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