Sisu

Always ready to help a friend in need, Sisu has got your team's back. This dragon is hitting the water hard and the enemies harder!

"I'm wicked when I hit that liquid! I got water skills that kill! I slaughter when I hit the water! I'm like... really good at swimming... through rhyme."
角色 辅助 位置 试炼队伍:

筛选

核心统计数据

最大生命值 550 + 450g 基本伤害 55 + 11g 技能力量 77 + 28g

详细数据

等级 排名 星星 基本伤害 技能力量 最大生命值 生命值再生 能量再生 盔甲 现实度 盔甲作废 普通暴击 魔法暴击 暴击伤害 韧性 入侵 保护 改善治疗

等级 = 基本伤害 = 技能力量 =
Specify number or math expression, e.g. x*1.2

Passive: Sisu illuminates herself instead of Basic Attacking enemies, Healing herself and her ally that has the lowest percent of their Max HP for 150k + 2bd HP.

Active: Sisu uses the Dragon Gem to create rain over the battlefield for 10 seconds. When the rain starts Sisu and her allies gain a Shield for 350k + 5sp HP that lasts for 8 seconds. Every 2 seconds during the rain, the 2 Heroes with the lowest percent of their Max HP get Healed for 150k + 1.5sp HP.

blackouttime
1.7
duration
3.5
priority
100
trigger
closestIgnoreFacing < enemy
primary
closestIgnoreFacing < enemy
splash
enemy
passivehealamt
150k + 2bd
rainduration
10
shieldamt
350k + 5sp
shieldduration
8
rainhealtime
2
heroamt
2
rainhealamt
150k + 1.5sp

Sisu whips the closest enemy with her tail, dealing 500k + 5bd Normal Damage and Knocking them back. Sisu also steals 300k Basic Damage from the enemy, granting it to herself and the ally with the most Basic Damage for 8 seconds.

Sisu favors granting the Basic Damage to Damage Role allies. If none exist she'll grant it to whoever has the most Basic Damage among allies of other Roles.

Basic Damage steal has a chance to fail against enemies above Level <level>.

duration
3
damagetype
Normal
energygain
90
cooldown
7
initcooldown
3
priority
1
trigger
closest < enemy
primary
closest < enemy
dmgamt
500k + 5bd
bdamt
300k
bdbuffduration
8
knockbackamt
350

Sisu breathes a large cloud of fog at nearby enemies, dealing 500k + 5sp Fantastic Damage and Blinding them for 8 seconds. Sisu also steals 300k Skill Power from the enemies hit, granting it to herself and the ally with the most Skill Power for 8 seconds.

Sisu favors granting the Skill Power to Damage Role allies. If none exist she'll grant it to whoever has the most Skill Power among allies of other Roles.

The Blind and Skill Power steal have a chance to fail against enemies above Level <level>.

duration
2.1
damagetype
Fantastic
energygain
90
cooldown
8
initcooldown
2.5
priority
2
trigger
furthestIgnoreFacing < enemy
primary
furthestIgnoreFacing < enemy
splash
enemy
dmgamt
500k + 5sp
blindduration
8
spamt
300k
spbuffduration
8

Sisu gains 20% Attack Speed for 10 seconds whenever an ally falls below 30% of their Max HP. Each ally can trigger this once per wave.

Attack Speed Increase has a chance to fail if ally is above Level <level>.

aspercent
0.2[%]
asduration
10
healthpercent
0.3[%]

The Passive portion of "Water Skills" now targets 1 additional ally. Sisu also Shields herself and affected allies for 500k HP every 3 Basic Attacks. This Shield lasts for 5 seconds.

"Water Skills" now removes all stacks of Fatigue from Sisu and her allies. The rain also reduces the Basic Damage and Skill Power of all enemies by 40% for 6 seconds.

Stat reductions have a chance to fail against enemies above Level <level>.

额外属性提升:

passiveshieldamt
500k
attackamt
3
passiveshieldduration
5
statreducepercent
0.4[%]
statreduceduration
6
bonusskill1healamt
50k
bonusskill1shieldamt
150k

等级 星星

Mushu (275)

Shining Star

Allies Take Reduced Damage from Reflect
  • +150k 技能力量
  • +350k 现实度 to allies while they are shielded
  • +350k 盔甲 to allies while they are shielded
  • Sisu and her allies take 18s% Reduced Damage from Reflect.

蛮夫人 (275)

Clippings

Gain Chance to Dodge After Using Fog Formation
  • 友军 +400k 最大生命值
  • +200k 基本伤害
  • Sisu and her 2 closest allies gain 15s% chance to Dodge Skills and Attacks for 5 seconds after she uses "Fog Formation".

好友

Raya (275)

Bitter Pills

等级

治疗者 ( / 12)

额外治疗
  • 将其他友军的治疗量提高 0.4k%。此效果对肉盾翻倍。

护盾 ( / 12)

伤害减少
  • 护盾承受的伤害降低 0.75k%。

辅助 ( / 12)

起始能量
  • 针对队伍中的辅助型英雄数量,队伍的起始能量增加 4k