This little ducky packs a wallop! Armed with her purse and a hot temper, Daisy Duck will have the enemy running for the hills.
"Well, aren't you a lucky duck!"
Specify number or math expression, e.g. x*1.2
Daisy throws a tantrum, Silencing the closest 3 enemies for 12 seconds, and dealing 350k+5sp Fantastic Damage to them.
Daisy gains a duplicate of the last 4 Buffs gained by other allies for 8 seconds. Daisy also gains 350k+3.5sp Shield HP for 10 seconds.
The Buff duplication has a chance to fail when copying Buffs from allies above Level <level>.
Daisy slingshots a compact from her purse into all enemies, granting herself and all allies Precise for 10 seconds. Daisy also Removes Invisibility and deals 350k+5sp Fantastic Damage to each enemy.
The Invisibility Removal has a chance to fail against enemies above Level <level>.
Daisy is immune to Charms. When another ally is Charmed, Daisy gains 250k+2.5sp Basic Damage and 250k+2.5sp Skill Power for 8 seconds. Daisy can gain Basic Damage and Skill Power from this Skill once every 6 seconds.
When an ally is Charmed during that cooldown, Daisy instead heals for 60% of her Max HP.
While Buffed by "Me, Me, Me", Daisy's "All Makeupped" deals an extra 200k Fantastic Damage, and Silences all enemies for 4 seconds.
When Daisy loses a Buff, all other allies gain 350k Basic Damage and 350k Skill Power for 6 seconds. Allies can gain Basic Damage and Skill Power this way once every 6 seconds.
Rough Seas Ahead
Stun enemies who Charm allies
Scare Silenced Enemies and Damage Scared Enemies
Chance to Remove Debuffs