Daisy Duck

This little ducky packs a wallop! Armed with her purse and a hot temper, Daisy Duck will have the enemy running for the hills.

"Well, aren't you a lucky duck!"
Role Damage Position Front Trial Team: Red

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Core Stats

Max HP 475 + 350g Basic Damage 60 + 20g Skill Power 65 + 15g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Daisy throws a tantrum, Silencing the closest 3 enemies for 12 seconds, and dealing 350k+5sp Fantastic Damage to them.

blackouttime
1
duration
3
damagetype
Fantastic
priority
100
trigger
closest < enemy | within(default)
primary
closest < enemy | within(default)
splash
enemy
enemyamt
3
silenceduration
12
dmgamt
350k+5sp

Daisy gains a duplicate of the last 4 Buffs gained by other allies for 8 seconds. Daisy also gains 350k+3.5sp Shield HP for 10 seconds.

The Buff duplication has a chance to fail when copying Buffs from allies above Level <level>.

duration
2.4
energygain
90
cooldown
8
initcooldown
0
priority
2
buffcount
4
buffduration
8
shieldamt
350k+3.5sp
shieldduration
10

Daisy slingshots a compact from her purse into all enemies, granting herself and all allies Precise for 10 seconds. Daisy also Removes Invisibility and deals 350k+5sp Fantastic Damage to each enemy.

The Invisibility Removal has a chance to fail against enemies above Level <level>.

duration
2
damagetype
Fantastic
energygain
90
cooldown
10
initcooldown
2.25
priority
1
trigger
closest < enemy
primary
closest < enemy
splash
enemy
preciseduration
10
dmgamt
350k+5sp
winduploopcount
2

Daisy is immune to Charms. When another ally is Charmed, Daisy gains 250k+2.5sp Basic Damage and 250k+2.5sp Skill Power for 8 seconds. Daisy can gain Basic Damage and Skill Power from this Skill once every 6 seconds.

When an ally is Charmed during that cooldown, Daisy instead heals for 60% of her Max HP.

duration
2
energygain
45
cooldown
6
initcooldown
6
priority
3
bdamt
250k+2.5sp
spamt
250k+2.5sp
buffduration
8
buffcooldown
6
healpercent
0.6[%]

While Buffed by "Me, Me, Me", Daisy's "All Makeupped" deals an extra 200k Fantastic Damage, and Silences all enemies for 4 seconds.

When Daisy loses a Buff, all other allies gain 350k Basic Damage and 350k Skill Power for 6 seconds. Allies can gain Basic Damage and Skill Power this way once every 6 seconds.

Additional Stat Boosts:

  • +250k Fantastic Damage to "Quick Tempered"
  • +200k Skill Power
  • +300k Reality
damagetype
Fantastic
dmgamt
200k
silenceduration
4
bdamt
350k
spamt
350k
buffduration
6
buffcd
6
bonusskill1dmgamt
250k
winduploopadditional
2

Level Stars

Donald Duck (275)

Rough Seas Ahead

Stun enemies who Charm allies
  • When an enemy Charms Daisy or her allies, that enemy is Stunned for 3s seconds. Each enemy can be Stunned this way once every 10 seconds.
  • +400k Reality
  • +800k Max HP
  • Enemies lose 350k Skill Power

Fear (275)

Handbag Havoc

Scare Silenced Enemies and Damage Scared Enemies
  • Daisy's Basic Attacks deal an additional 200k+2sp Fantastic Damage to Scared enemies.
  • Whenever Daisy or her allies damage Silenced enemies, they have a 10s% chance to Scare them for 8 seconds.
    damagetype
    Fantastic
  • +350k Skill Power
  • Enemies lose 400k Reality while they are scared

Friends

Level

Damage ( / 12)

Extra Damage
  • Damage characters do 0.4k% more damage to other Damage characters.

Mickey and Friends ( / 12)

Chance to Remove Debuffs
  • Characters in this collection have 1k% chance to remove a random Debuff from themselves with Basic Attacks.

Shields ( / 12)

Damage Reduction
  • Shields reduce damage taken by 0.75k%.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.