Muahaha! The evil Dr. Drakken is ready to thwart his enemies with his slew of diabolical inventions. We'll see who gets the last laugh now.
"You think you're all that, but you're not!"
Specify number or math expression, e.g. x*1.2
Dr. Drakken laughs maniacally, Silencing enemies for 14 seconds and decreasing the attack and movement speeds of enemies who are not Charmed by 90%. The effectiveness of this slow decreases by 6% every second.
The slow has a chance to fail against enemies above level <level>.
Dr. Drakken uses his Attitudinator on the enemy with the most basic damage, Charming them for 16 seconds and increasing their basic damage by 150% while Charmed.
The basic damage increase is less effective on enemies above level <level>.
Dr. Drakken throws a handful of nano tick bombs, dealing 370k+ 3.95sp damage to the closest enemy and enemies nearby them. This deals 700k+ 6.35sp bonus damage to Silenced enemies.
The slow from "Evil Laugh" is reset to max effectiveness when the slowed enemies are Silenced by Dr. Drakken's allies.
Resetting the slow's effectiveness has a chance to fail against enemies above level <level>.
Silenced enemies lose 80 energy each time they basic attack.
"Evil Laugh" also applies 2 stacks of Weakness to Charmed enemies for 8 seconds. Enemies with Weakness take 10% more damage per stack and enemies can have a max of 5 stacks of Weakness. Applying a stack of Weakness has a chance to fail against enemies above level <level>.
The energy removal has a chance to fail against enemies above level <level>.
Silence Enemies with High HP
Ally Starts Fight with "Reflect"
Chance to Stun and Silence