With a roll of his dice, Oogie Boogie takes his chances on the battlefield and scares enemies.
"One more roll of the dice oughta do it."
Specify number or math expression, e.g. x*1.2
Passive: Oogie Boogie's basic attacks deal fantastic damage instead of normal damage.
Active: Oogie grins a terrifying grin, dealing 302k+2.85sp damage to all enemies, scaring all enemies for 17 seconds, and healing himself for 369k+2.55sp HP.
Oogie Boogie throws a pair of dice at a random enemy, dealing 269k+2.12sp damage to them. The dice then roll above the enemy and, if Oogie rolls two 1's, they are dealt 293k+2.82sp damage. The dice will continue rolling each time he rolls two 1's, dealing 293k+2.82sp damage to the enemy until the enemy is KO'd or Oogie does not roll two 1's.
Oogie Boogie eats a handful of grubs, healing 511k + 1.96sp HP and increasing his max HP by 198k + 1.92sp.
Oogie Boogie takes 60% less damage from enemies who are scared.
The damage reduction is reduced against enemies above level <level>.
Enemies deal 25% less damage while scared.
When "Snake Eyes" succeeds on a roll to damage an enemy, Oogie Boogie gains 88k max HP for the rest of the wave.
The damage reduction is less effective against enemies above level <level>.
A Hardhat Bet
Scared Enemies Slower
Long-lasting Skill Power
Tricks and Wagers
Bad To The Bone
Chance to Scare and Disable