Oogie Boogie

With a roll of his dice, Oogie Boogie takes his chances on the battlefield and scares enemies.

"One more roll of the dice oughta do it."
Role Tank Position Front Trial Team: Yellow

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Core Stats

Max HP 533.5 + 223.04g Basic Damage 30.8 + 5.54g Skill Power 34.1 + 9.81g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Passive: Oogie Boogie's basic attacks deal fantastic damage instead of normal damage.

Active: Oogie grins a terrifying grin, dealing 302k+2.85sp damage to all enemies, scaring all enemies for 17 seconds, and healing himself for 369k+2.55sp HP.

blackouttime
0.8
duration
2.4
damagetype
Fantastic
priority
100
trigger
closest < enemy | within(default)
primary
closest < enemy | within(default)
splash
enemy
scareduration
17
hpamt
369k+2.55sp
dmg
302k+2.85sp

Oogie Boogie throws a pair of dice at a random enemy, dealing 269k+2.12sp damage to them. The dice then roll above the enemy and, if Oogie rolls two 1's, they are dealt 293k+2.82sp damage. The dice will continue rolling each time he rolls two 1's, dealing 293k+2.82sp damage to the enemy until the enemy is KO'd or Oogie does not roll two 1's.

duration
3.5
damagetype
Fantastic
energygain
90
cooldown
10
initcooldown
2.5
priority
1
trigger
random < enemy
primary
random < enemy
dmg
269k+2.12sp
dmg2
293k+2.82sp
snakeeyechance
0.6

Oogie Boogie eats a handful of grubs, healing 511k + 1.96sp HP and increasing his max HP by 198k + 1.92sp.

duration
3
energygain
90
cooldown
14
initcooldown
4
priority
2
hpamt
511k + 1.96sp
maxhpamt
198k + 1.92sp

Oogie Boogie takes 60% less damage from enemies who are scared.

The damage reduction is reduced against enemies above level <level>.

dmgpercent
0.6[%]

Enemies deal 25% less damage while scared.

When "Snake Eyes" succeeds on a roll to damage an enemy, Oogie Boogie gains 88k max HP for the rest of the wave.

The damage reduction is less effective against enemies above level <level>.

Additional Stat Boosts:

  • +265k Max HP
  • +136k Skill Power
  • +142k Armor
maxhpamt
88k
debuffpercent
0.25[%]

Level Stars

Randall Boggs (147)

A Hardhat Bet

Scared Enemies Slower
  • +121k Armor to Oogie Boogie and allies
  • +386k Max HP
  • Scared enemies' attack speeds are reduced by 7.5s%

Captain Hook (150)

Deadly Dealings

Long-lasting Skill Power
  • +257k Max HP to Oogie Boogie and allies
  • +189k Skill Power to Oogie Boogie and allies
  • +162k Armor
  • Each time that Oogie Boogie uses "Snake Eyes," Oogie gains 1.5s% more skill power up to 150%;This buff lasts between waves

Friends

Madam Mim (148)

Tricks and Wagers

Davy Jones (174)

Bad To The Bone

Lock, Shock, & Barrel (198)

Henchman's Disguise

Level

The Nightmare Before Christmas ( / 12)

Chance to Scare and Disable
  • Heroes in this Collection have a 0.5k% chance to inflict Scare and a random Disable upon dealing damage. Disables include Stun, Freeze, Blind, Silence, and Charm.

Tank ( / 12)

Extra Armor
  • Team gains 1k% Armor for each Tank on your team.