Madam Mim

Madam Mim uses her amazing powers of transformation to create chaos on the battlefield.

"Sounds like someone's sick. How lovely. I do hope it's serious. Something dreadful."
Role Damage Position Front Trial Team: Yellow

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Core Stats

Max HP 720.9 + 483.02g Basic Damage 135 + 17.625g Skill Power 167.6 + 23.2g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Normal Crit Fantastic Crit Crit Damage Tenacity Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Madam Mim keeps track of the last enemy to use their active skill and deals 25% more damage them and other enemies of the same Role. When Madam Mim uses "Wizard Duel", she magically transforms into different animals based on the Role of the enemy that last used an active skill.

Tank Role: Mim turns into a crocodile, biting the closest enemy and dealing 550k+4.8sp fantastic damage.

Damage Role: Mim turns into a tiger and pounces on the last enemy who used their active skill, dealing 493k+4.4sp normal damage.

Control or Support Role: Mim turns into a dragon and breathes fire at the last enemy who used their active skill, dealing 475k+5.1sp fantastic damage to enemies in an area.

blackouttime
2
duration
3
damagetype
Fantastic
priority
100
trigger
closestIgnoreFacing < enemy
primary
closestIgnoreFacing < enemy
dmgcroc
550k+4.8sp
croctarget
closestIgnoreFacing < enemy|within(default+75)
dmgtiger
493k+4.4sp
tigerdamagetype
Normal
dmgdragon
475k+5.1sp
dragontigerbackup
furthestIgnoreFacing < enemy
dragonsplash
enemy | within(500)
dmgpercent
0.25[%]
tigersplash
enemy|within(10)

Madam Mim turns her face into a hideous sight and targets enemies who are the same Role as the last enemy to use their active skill, Scaring them for 12 seconds and Hexing them for 10 seconds. If enemies attempt to use their active skill while Hexed, they are stunned for 5 seconds.

The Scare and Hex have a chance to fail against enemies above level <level>.

duration
2.3
energygain
100
cooldown
13
initcooldown
2.5
priority
1
trigger
closestIgnoreFacing < enemy
primary
closestIgnoreFacing < enemy
splash
enemy
scareduration
12
debuffduration
10
stunduration
5

When Madam Mim uses "Wizard Duel", her different animal forms receive the following bonuses.

Crocodile: Mim also deals 35% of the target's max HP as damage.

Tiger: Mim applies 3 stacks of Fatigue to enemies she damages.

Dragon: Mim also deals 442k+5.1sp damage over 4 seconds to enemies hit by her fire breath.

The amount of damage done during her crocodile form is less effective against enemies above level <level>.

damagetype
Fantastic
hppercent
0.35[%]
stackamt
3
dragondot
442k+5.1sp
dotduration
4

Madam Mim gains 250 energy each time an enemy uses their active ability or when an enemy is KO'd. This includes enemies who are Hexed and use their active abilities.

The energy gained from this skill is less effective from enemies above level <level>.

energyamt
250

When enemies KO Madam Mim or one of her allies, they are Hexed for 10 seconds. If enemies attempt to use their active skill while Hexed, they are stunned for 5 seconds.

Mim targets the Role the enemy team has the most of, enemies of that Role lose 225k Basic Damage and 315k Skill Power for the first 8 seconds of battle. If the enemy team has an equal amount of 2 or more Roles, Mim picks between the Roles randomly.

Additional Stat Boosts:

  • +690k Max HP
  • +260k Armor
  • +200k Skill Power
hexduration
10
stunduration
5
basicdamageamt
225k
skillpoweramt
315k
debuffduration
8

Level Stars

Oogie Boogie (148)

Tricks and Wagers

Buff Damage Role Allies
  • Madam Mim increases the max HP and basic damage of all Damage role allies by 10s%
  • Damage heroes on team gain 160k Skill Power
  • +256k Max HP per ally whose role is "Damage"
  • +75k Armor per ally whose role is "Damage"
  • +90k Basic Damage per ally whose role is "Damage"

Magica De Spell (155)

Magical Ride

"Wizard Duel" Drains Energy
  • Tank role enemies lose 210k Reality
  • +235k Skill Power
  • +150k Armor
  • Enemies lose 125k Armor per stack of Hardy on them
  • If enemies begin a wave with more than 250 energy, they are Hexed for 10 seconds and all of their stacks of Hardy are removed. If enemies attempt to use their active skill while Hexed, they are stunned for 2s seconds

Friends

The Evil Queen (170)

Witch's Delight

Fairy Godmother (237)

Dual Deeds

Sisu (275)

Clippings

Level

Damage ( / 12)

Extra Damage
  • Damage characters do 0.4k% more damage to other Damage characters.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.