Captain Hook

Captain Hook slashes his way across the battlefield with his sword and hook.

"Look alive, you swabs! We've got him this time, Mr. Smee."
Role Control Position Front Trial Team: Red

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Core Stats

Max HP 385.7 + 182.69g Basic Damage 45 + 8.63g Skill Power 68.4 + 9.75g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Normal Crit Evasion Conservation Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Captain Hook begins to duel with enemies, becoming invulnerable to damage. While dueling, Hook will dodge each attack and counter, dealing 226k + 2.76sp damage to nearby enemies each time he counterattacks.

blackouttime
0.3
duration
3.5
damagetype
Normal
cooldown
2
priority
100
trigger
closest < enemy | within(default)
primary
closest < enemy | within(default+50)
splash
enemy | within(default+150)
dmg
226k + 2.76sp
meleefilter
enemy | within(default)
energypersec
80

Captain Hook swipes at the closest enemy with his hook, dealing 194k + 2.7sp damage and sapping them for 13 seconds.

Sapped enemies gain 50% less energy from all sources.

duration
3.5
damagetype
Fantastic
energygain
90
cooldown
6
initcooldown
2.5
priority
1
trigger
closest < enemy | within(default)
primary
closest < enemy | within(default)
dmg
194k + 2.7sp
sapduration
13

Captain Hook studies all enemies for 11 seconds and reduces their armor by 196k+2.3sp for 11 seconds.

The study has a chance to fail against enemies above level <level>.

duration
3.5
energygain
90
cooldown
12
initcooldown
3
priority
2
trigger
closest < enemy | within(default)
primary
closest < enemy | within(default)
splash
enemy
debuffduration
11
armoramt
196k+2.3sp

Whenever Captain Hook damages a studied enemy, he gains 100 energy.

The amount of energy gained is less effective against enemies above level <level>.

energyamt
100

"Hooked" also saps enemies nearby for 7 seconds.

Enemies sapped from any source lose 30k basic damage and 25k armor.

Sapped enemies gain 50% less energy from all sources. The sap has a chance to fail against enemies above level <level>.

Additional Stat Boosts:

  • +88k Basic Damage
  • +362k Max HP
  • +107k Armor
sapduration
7
saprange
200
dmgamt
30k
lostarmoramt
25k

Level Stars

Hector Barbossa (143)

Filthy Lucre

Enemies are Sapped Each Wave
  • +107k Basic Damage
  • +132k Skill Power to Captain Hook and allies
  • Each wave, enemies are sapped for the first 1s seconds of combat

Peter Pan (147)

Row Yer Boat

"Cold Steel" Shields, Blocks Projectiles
  • Captain Hook applies a shield with 960k HP to all allies when he uses "Cold Steel"
  • Captain Hook blocks all projectiles from passing him when he is channeling "Cold Steel"
  • The shield applied to allies at the start of "Cold Steel" lasts 3+2s seconds

Friends

Oogie Boogie (150)

Deadly Dealings

Davy Jones (174)

Crook Hook

Captain Amelia (194)

Pirate's Folly

Level

Control ( / 12)

Reduce Enemy Energy Gain
  • Enemy team gains 0.002k% less energy for each character in this collection on your team.