Clawhauser

Clawhauser brings his favorite food onto the battlefield -- donuts! Watch out as he devours these delicious treats for an instant sugar boost.

"Are you familiar with Gazelle, greatest singer of our lifetime, angel with horns?"
Role Tank Position Front Trial Team: Yellow

Filter

Core Stats

Max HP 720.7 + 750.82g Basic Damage 111.7 + 17.36g Skill Power 82.7 + 24.5g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Normal Crit Tenacity Evasion Conservation Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Clawhauser dances until he runs out of energy. While dancing, Clawhauser and his allies are healed every second and his allies gain basic damage. The amount healed is equal to 25% of Clawhauser's armor and the basic damage increase is equal to 120% of his reality.

The heal and basic damage increase are less effective on allies above level <level>.

blackouttime
1.4
duration
2.5
priority
100
trigger
closest < ally
primary
closest < ally
splash
ally
armorpercent
.25[%]
realitypercent
1.2[%]
energypersecond
120

Clawhauser pulls out donut throwing stars, dealing 420k+3.75sp damage to the 2 closest enemies and eats the 3rd, healing himself for 790k+7.5sp HP and increasing his armor by 210k. Clawhauser keeps 50% of this armor buff from wave to wave.

duration
3.2
damagetype
Normal
energygain
90
cooldown
7
initcooldown
1
priority
1
trigger
closest < enemy
primary
closest < enemy
splash
enemy
dmg
420k+3.75sp
hpamt
790k+7.5sp
armoramt
210k
percent
0.5[%]

Clawhauser slurps down some soda, increasing his attack speed by 100% for 8 seconds and increasing his reality by 212k. Clawhauser keeps 50% of this reality buff from wave to wave.

duration
2.9
energygain
90
cooldown
9
initcooldown
9
priority
2
speedamt
1[%]
speedduration
8
realityamt
212k
percent
0.5[%]

Clawhauser gains armor equal to 100% of his reality and gains reality equal to 100% of his armor.

This buff is less effective if the highest level enemy is above level <level>.

realitypercent
1[%]
armorpercent
1[%]

When Clawhauser reaches 50% of his max HP, he gains a shield with 1510k+2.35sp HP plus shield HP equal to 250% of his Armor that lasts 12 seconds and Basic Damage equal to 50% of his Reality for the rest of the wave.

Additional Stat Boosts:

  • +320k HP Healed by "Donut Toss"
  • +150k Armor
  • +120k Reality
duration
0.01
priority
99
hppercent
0.5[%]
shieldhp
1510k+2.35sp
armorpercent
2.5[%]
shieldduration
12
realitypercent
0.5[%]
healbuff
320k

Level Stars

Powerline (213)

Behind The Scenes

Convert Basic Damage to Armor
  • Clawhauser converts 16s% of his Basic Damage into Armor per Damage role ally and deals Fantastic damage every second to nearby enemies equal to 9s% of his Armor
    splash
    200
  • +120k Basic Damage per ally whose role is "Damage"
  • +190k Skill Power

Li Shang (214)

Training Tips

Bonus Damage per "Reality"
  • Clawhauser gains 275k Reality for the rest of the wave when an ally is KO'd
  • Each hit from "Donut Toss" deals bonus damage equal to 50s% of Clawhauser's Reality
  • +735k Max HP

Friends

Gadget (260)

Roller Madness

Bolt (270)

Fun-Chucks

Level

Healers ( / 12)

Extra Healing
  • Allies regain 0.4k% more HP when you heal them. Effect is doubled on Tanks.

Shields ( / 12)

Damage Reduction
  • Shields reduce damage taken by 0.75k%.

Tank ( / 12)

Extra Armor
  • Team gains 1k% Armor for each Tank on your team.

Zootopia ( / 12)

Extra Reality
  • Characters in this collection gain 1k% Reality.