Demona

Demona charges into battle, ready to destroy all those who would oppose her.

"If you are not my ally, then you are my enemy."
Role Damage Position Mid Trial Team: Blue

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Core Stats

Max HP 200 + 330g Basic Damage 55.5 + 26.7g Skill Power 76.7 + 22.25g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Reality Negation Normal Crit Fantastic Crit Tenacity Evasion

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Demona reads from the Grimorum Arcanorum, dealing 40% of her max HP as damage to herself and the closest 3 enemies.

This damage is less effective against enemies above level <level>.

blackouttime
2
duration
3
damagetype
Fantastic
priority
100
trigger
closest < enemy | within(default)
primary
closest < enemy | within(default)
splash
enemy
dmgpercent
0.4[%]
enemyamt
3
damagetypeprovider
0

When Demona reaches 0 HP and after 6 seconds, Demona is healed for 600k + 4.75sp HP and gains 250 energy. Demona also gains 250 energy at the start of each wave. The battle ends when Demona is KO'd when all of her allies are also KO'd.

hpamount
600k + 4.75sp
reviveduration
6
energyamt
250

At the start of each wave, Demona Scares all enemies for 8 seconds and then fires her particle beam at the closest enemy, dealing 35% of their max HP as damage and Sapping them for 7 seconds. Demona can deal a maximum of 10000+12000k damage with this skill.

The Scare and damage have a chance to fail against enemies above level <level>.

duration
2.4
damagetype
Fantastic
priority
1
primary
closest < enemy
splash
enemy
scareduration
8
dmgpercent
0.35[%]
sapduration
7
damagetypeprovider
0
dmgcap
10000+12000k

After Demona revives 2 times, she gets a bazooka that causes her basic attacks to deal 140k+2.5bd damage to enemies in an area.

damagetype
Fantastic
reviveamt
2
dmg
140k+2.5bd
bazookasplash
enemy|within(100)

Demona deals damage equal to 10% of her max HP to herself and enemies with her basic attack.

When Demona reaches 0 HP, she applies 4 stacks of Weakness that last 8 seconds to the enemy that damaged her last. Enemies with Weakness take 10% more damage per stack and enemies can have a max of 5 stacks of Weakness.

The bonus damage is less effective against enemies above level <level>.

Additional Stat Boosts:

  • +320k Damage to "Piercing Beam"
  • +140k Basic Damage
  • +160k Skill Power
damagetype
Fantastic
hppercent
0.1[%]
stackamt
4
stackduration
8
dmgbuff
320k

Level Stars

Goliath (231)

Stoney Truce

Use "Piercing Beam" When Revived

The Evil Queen (232)

Spellbook Battle

Attack Speed per Scared Enemy
  • +160k Basic Damage per Scared enemy
  • +15s% Attack Speed per Scared enemy

Friends

Level

Damage ( / 12)

Extra Damage
  • Damage characters do 0.4k% more damage to other Damage characters.