Winifred Sanderson

Winifred Sanderson is not to be trifled with. This witchy woman is sure to suck the life right out of the enemy, and have a grand time while doing it!

"Oh, look. Another glorious morning. Makes me sick!"
Role Control Position Mid Trial Team: Yellow

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Core Stats

Max HP 500 + 450g Basic Damage 100 + 20g Skill Power 125 + 25g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Winifred zaps the nearest enemy with her lightning and focuses a spell on them, Stunning and lifting them into the air for 6 seconds. The enemy takes 800k+8sp Fantastic Damage over this time and Winifred Heals for 25% of the damage dealt.

Winifred is immune to Disables while focusing her spell on the enemy.

The Stun from this skill cannot be Cleansed, avoided by Evasion, reduced by Tenacity, or Dodged. Enemies that are immune to Stuns will still take damage but will not be lifted into the air.

blackouttime
1
duration
1.9
damagetype
Fantastic
priority
100
trigger
closestIgnoreFacing < enemy
primary
closestIgnoreFacing < enemy
dmgamt
800k+8sp
stunduration
6
healpercent
0.25[%]

Winifred sings and dances, Distracting nearby enemies for 5 seconds. The first time Distracted enemies hit Winifred, the Distract is replaced by a Charm that lasts for 6 seconds. Charmed enemies gain 300k+3bd Basic Damage for the duration of the Charm. Winifred gains 2 stacks of Hardy for each enemy Distracted.

The Distract has a chance to fail against enemies higher than Level <level>.

duration
2.2
energygain
90
cooldown
10
initcooldown
4
priority
1
trigger
closest < enemy | within(default)
primary
closest < enemy | within(default)
splash
enemy | within(default)
distractduration
5
bdamt
300k+3bd
stackamt
2
charmduration
6

Winifred throws a potion at the enemy with the highest Energy, dealing 1000k+10sp Fantastic Damage to enemies in an area, stealing 200 Energy, and Healing for 400k+4sp HP per enemy hit over 4 seconds.

The Energy steal has a chance to fail against enemies higher than Level <level>.

duration
1.9
damagetype
Fantastic
energygain
90
cooldown
15
initcooldown
3.75
priority
2
trigger
mostEnergy < enemy
primary
mostEnergy < enemy
splash
enemy | within(10)
dmgamt
1000k+10sp
energyamt
200
hpamt
400k+4sp
skill3duration
4

When Winifred's HP goes below 25%, she Cleanses herself and goes Berserk for 8 seconds. While Berserk, Winifred deals 40% more Fantastic Damage and gains 25% Improved Healing. Winifred can only become Berserk in this way once per wave.

The Damage increase is less effective against enemies above Level <level>.

hppercent
0.25[%]
berserkduration
8
dmgpercent
0.40[%]
imphealpercent
0.25[%]

Winifred's "Witchy Zap" now targets 2 enemies and steals 400 Energy from them over the duration of the skill.

The splash area of "Soul Suck" is now larger and 25% of Energy gained by Winifred through her own skills gets split among her allies as well.

Energy share is less effective with allies above Level <level>.

Additional Stat Boosts:

  • +200k Fantastic Damage to "Witchy Zap"
  • +350k Max HP
  • +250k Basic Damage
splash
enemy | within(250)
energyamt
400
enemyamt
2
energypercent
0.25[%]
dmgamt
200k

Level Stars

Mary Sanderson (275)

Toil And Trouble

Bonus Fantastic Damage While Berserk
  • While Berserk, Winifred's Basic Attacks deal 200k bonus Fantastic Damage
  • Winifred gains 30s% Skill Power for every 25% missing HP
    damagetype
    Fantastic
  • +400k Max HP
  • +110k Basic Damage

Demona (275)

Caution: Children

Heal When Charmed Enemies Deal Damage
  • Winifred gains 75k Basic Damage for each enemy Distracted by "Spellbound" for the rest of the wave, up to a max of 300k Basic Damage. Winifred keeps 33% of this bonus Basic Damage per wave
  • Winifred Heals for 20s% of the damage dealt by Charmed enemies
  • +300k Reality

Friends

Sarah Sanderson (275)

Bookish

Milo Thatch (275)

A Clever Ruse

Level

Charm ( / 12)

Extra Skill Power
  • Characters in this collection gain 1k% Skill Power.

Control ( / 12)

Reduce Enemy Energy Gain
  • Enemy team gains 0.002k% less energy for each character in this collection on your team.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.