Mary Sanderson has a knack for sniffing out trouble. With her trusty vacuum as her steed, this witch is sure to leave the enemy in the dust!
"I smell children!"
Specify number or math expression, e.g. x*1.2
Mary flies over enemies on her vacuum, leaving a trail of dust behind her. All enemies are Blinded for 6 seconds and take 1200k + 12bd Fantastic Damage over 3 seconds. Enemies hit by this skill also have their Tenacity and Evasion reduced by 40% for 8 seconds.
The Stat decreases have a chance to fail against enemies above Level <level>.
Mary eats a snack to Heal herself 300k+4sp HP then points her remote at the enemy with the most Energy, Charming them for 8 seconds. While Charmed the enemy also has their Movement and Attack Speed increased by 30%.
Mary favors enemies who aren't already Charmed and the Charm has a chance to fail against enemies above Level <level>.
Mary breathes in the essence of all Charmed enemies. She Heals for 75k+1sp HP and gains 50k Skill Power for each Charmed enemy present while this skill is used. Mary can gain a max of 200k Skill Power per wave and keeps it for the remainder of each wave.
Mary cannot use this skill if there are no Charmed enemies.
If a Charmed enemy ever has 800 Energy or more, their Charm is removed. When this happens the enemy gets Hexed for 8 seconds and takes 200k+2sp Fantastic Damage.
Enemies activate Hex when they attempt to use their White Skill. When this happens they consume their Energy and get Stunned for 5 seconds instead.
The Hex has a chance to fail against enemies above Level <level>.
"In Her Control" now Charms 2 enemies and Heals Mary an extra 100k HP.
Mary also gains 40% Attack Speed for 7 seconds after using "Reeking Smell". During this time her Basic Attacks favor the Charmed enemy with the lowest Charm duration. When Basic Attacking Charmed enemies in this way she increases the duration of their Charm by 2 seconds.
Increasing Charm duration has a chance to fail against enemies above Level <level>.
Additional Stat Boosts:
Hex Enemies at Beginning of Wave
Charmed Enemies Steal Energy
Toil And Trouble
Extra Skill Power
Reduce Enemy Energy Gain