Finnick

A short fox with an equally short temper, Finnick fox wallops his enemies with his Jumbo Pop and a little help from his beloved van.

"Small mammal, big heart, baby."
Role Control Position Mid Trial Team: Yellow

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Core Stats

Max HP 324 + 31.2g Basic Damage 39 + 4.03g Skill Power 13.5 + 2.7g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion Conservation Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Finnick controls his trusty van remotely causing it to drive through all enemies, dealing 130k + 1.105sp damage and knocking them back.

When Finnick damages slowed enemies with his van, they are also stunned for 3 seconds.

blackouttime
1.5
duration
6
damagetype
Normal
priority
100
trigger
closestPrefFacing < enemy
primary
closestPrefFacing < enemy | sourceFacingTarget
splash
enemy
dmg
130k + 1.105sp
knockbackdistance
400
stunduration
3

Finnick flings Jumbo Pop goo at the nearest enemy doing 80k + 0.8sp damage to them and all nearby enemies.

duration
3.5
damagetype
Fantastic
energygain
90
cooldown
7
initcooldown
1.75
priority
1
trigger
closestPrefFacing < enemy | within(default)
primary
closestPrefFacing < enemy | within(default+50) | sourceFacingTarget
splash
enemy | within(500)
dmg
80k + 0.8sp

Finnick smashes his Jumbo Pop sending out a shockwave that does 260k + 2.275sp damage to enemies in front of him.

duration
3.5
damagetype
Normal
energygain
90
cooldown
12
initcooldown
3
priority
2
trigger
closestPrefFacing < enemy | within(default)
primary
closestPrefFacing < enemy | within(default+50) | sourceFacingTarget
splash
enemy | within(250)
dmg
260k + 2.275sp

Finnick gets his Jumbo Pop goo everywhere, causing his basic attacks, "Pummel Pop" and "Jumbo Slam" to also slow. Slowed enemies have their movement speed reduced by 40% and their attack speed reduced by 40% for 12 seconds.

The slow has a chance to fail against enemies higher than level <level>.

attackspeedslow
.4[%]
movespeedslow
.4[%]
slowduration
12

Slowed Enemies deal 20% less damage.

Whenever an ally or enemy is knocked back, Finnick gains 40k skill power. Finnick retains 80% of this skill power between waves.

The effects of this skill are 100% stronger when the slow or knockback source isn't Finnick.

The damage reduction from Finnick's slows is reduced against enemies above level <level>.

Additional Stat Boosts:

  • +750k Max HP
  • +90k Armor
  • +170k Reality
reduceddmgpercent
0.2[%]
spamt
40k
spsave
0.8[%]
percentstronger
1[%]

Level Stars

Judy Hopps (50)

Final Hustle

Boosts ally damage vs. Slowed Enemies
  • +70k Skill Power
  • Just allies do 7s% more damage to slowed enemies
  • Basic attacks remove 30s energy from enemy

Nick Wilde (56)

Fight Clubbing

Boosts "Remote Controller" Skill

Friends

Yax (35)

Musk Yax

Dash (48)

Stray Stereo

Megavolt (145)

Pawsome Puncher

Level

Control ( / 12)

Reduce Enemy Energy Gain
  • Enemy team gains 0.002k% less energy for each character in this collection on your team.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.

Zootopia ( / 12)

Extra Reality
  • Characters in this collection gain 1k% Reality.