Dashiell Parr uses his superhuman speed to "dash" in and get in a few well-placed punches before the enemy even realizes he's there.
"We're dead! We're dead! We survived but we're dead!"
Specify number or math expression, e.g. x*1.2
Dash runs across the screen punching enemies up to 7 times. Each punch does 97.5k + 0.65sp damage.
Dash dashes to a random target and punches them 6 times, dealing 75k + 0.5sp damage with each punch.
Dash uses his lightning fast speed to intercept a projectile that is about to hit an ally. Dash ignores the first 150k + 1sp damage from every projectile he intercepts.
Dash gains 35 energy every time he damages an enemy.
The effect is reduced against enemies above level <level>.
"Rapid Guard" blocks 125% more damage and converts 75% of the damage blocked into basic damage for Dash that lasts 12 seconds.
At the beginning of each wave, Dash's attack and movement speed are increased by 200% for 9 seconds. Dash is then tired out, reducing his attack and movement speed by 15% for 4 seconds.
The bonus damage blocked has a chance to fail against enemies above level <level>.
Additional Stat Boosts:
More Damage to Shielded Enemies
Pulled A Fast One