Dash

Dashiell Parr uses his superhuman speed to "dash" in and get in a few well-placed punches before the enemy even realizes he's there.

"We're dead! We're dead! We survived but we're dead!"
Role Damage Position Mid Trial Team: Red

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Core Stats

Max HP 488.638 + 40.3375g Basic Damage 39.5 + 3.3g Skill Power 6.5 + 5.4g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Dash runs across the screen punching enemies up to 7 times. Each punch does 97.5k + 0.65sp damage.

blackouttime
0.45
duration
3.5
damagetype
Normal
priority
100
trigger
random < enemy
primary
random < enemy
punchcount
7
dmg
97.5k + 0.65sp

Dash dashes to a random target and punches them 6 times, dealing 75k + 0.5sp damage with each punch.

duration
1.5
damagetype
Normal
energygain
45
cooldown
10
initcooldown
2.5
priority
1
trigger
random < enemy
primary
random < enemy
dmg
75k + 0.5sp

Dash uses his lightning fast speed to intercept a projectile that is about to hit an ally. Dash ignores the first 150k + 1sp damage from every projectile he intercepts.

energygain
0
cooldown
9
initcooldown
2.25
damageblocked
150k + 1sp
blockrange
250
allies
ally | !Self

Dash gains 35 energy every time he damages an enemy.

The effect is reduced against enemies above level <level>.

energygain
35

"Rapid Guard" blocks 125% more damage and converts 75% of the damage blocked into basic damage for Dash that lasts 12 seconds.

At the beginning of each wave, Dash's attack and movement speed are increased by 200% for 9 seconds. Dash is then tired out, reducing his attack and movement speed by 15% for 4 seconds.

The bonus damage blocked has a chance to fail against enemies above level <level>.

Additional Stat Boosts:

  • 480k Damage to each hit of "Swift Strike"
  • +180k Basic Damage
  • +225k Armor
blockpercent
1.25[%]
convertpercent
0.75[%]
dmgbuffduration
12
speedbuff
2[%]
speedbuffduration
9
speeddebuff
0.15[%]
debuffduration
4
dmg
480k

Level Stars

Finnick (48)

Stray Stereo

Drains Energy
  • +20k Skill Power
  • Removes 2s energy from an enemy when damaging them

Violet (51)

Homeward Bound

More Damage to Shielded Enemies
  • +60k Skill Power
  • +75s% more damage to shielded enemies

Friends

Vanellope (31)

Pulled A Fast One

Mr. Incredible (58)

Training Montage

WALL-E (67)

Rusty Sidekick

Flash (275)

Slow Drip

Level

Damage ( / 12)

Extra Damage
  • Damage characters do 0.4k% more damage to other Damage characters.

Incredibles ( / 12)

Extra HP
  • Characters in this collection gain 1k% HP.