Violet

Violet Parr uses her invisibility and force fields to control enemies on the battlefied.

"Normal? What do you know about 'normal'? What does anyone in this family know about 'normal'? We act normal, Mom; I want to be normal!"
Role Support Position Mid Trial Team: Red

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Core Stats

Max HP 330.8 + 27.3g Basic Damage 35.4 + 2.92g Skill Power 40.9 + 3.37g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage Evasion Conservation

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Violet jumps out of danger and shields her entire team, protecting them from 200k + 1sp damage for the next 7 seconds.

blackouttime
0.65
duration
1.9
priority
100
trigger
closestprefFacing < ally
primary
closestprefFacing < ally
shieldhp
200k + 1sp
shieldduration
7
jumpbackdistance
500

Before Violet is about to take damage, she becomes invisible for 10 seconds. While invisible, Violet is untargetable. Violet can only become invisible once every 25 seconds.

When damaged by enemies higher than level <level>, there is a chance Violet is unable to turn invisible. Also, this skill will not trigger when Violet has a shield.

duration
0
energygain
90
cooldown
25
initcooldown
6.25
priority
1
invisibilityduration
10

Violet bowls into her enemies with her force field. Enemies hit take 50k + 0.5sp damage and are knocked back.

duration
1.9
damagetype
Fantastic
energygain
90
cooldown
18
initcooldown
4.5
priority
2
trigger
closestprefFacing < enemy
primary
closestprefFacing < enemy
dmg
50k + 0.5sp
knockbackdistance
500

Violet shields her weakest ally, protecting them from 300k + 1.5sp damage for the next 7 seconds.

duration
1.9
energygain
90
cooldown
10
initcooldown
2.5
priority
3
trigger
leastHPPercent < ally
primary
leastHPPercent < ally
shieldhp
300k + 1.5sp
shieldduration
7

When Violet or an ally becomes invisible, Violet gains 250k skill power. Violet retains 50% of the skill power from this buff each wave.

While invisible, the cooldown for "Force Field" is reduced by 80%.

Additional Stat Boosts:

  • +673k+1.75sp HP from "Force Field" shields
  • +265k Skill Power
  • +650k Max HP
skillpoweramt
250k
percent
0.5[%]
cooldownpercent
0.8[%]
shieldhpbuff
673k+1.75sp

Level Stars

Ralph (37)

Wrecking Ball

Shields Stun Enemies
  • +120k Skill Power
  • When Violet's shields expire they stun enemies for 0.8s seconds
    splash
    500

Merida (83)

Investigative Journalism

Increased Shield Length and HP
  • +40k Skill Power
  • +12s% Shield HP to Violet and allies
  • +12s% Shield Length to Violet and allies

Friends

Calhoun (47)

Another Castle

Jack-Jack (49)

Babe with the Fire Power

Dash (51)

Homeward Bound

Level

Incredibles ( / 12)

Extra HP
  • Characters in this collection gain 1k% HP.

Shields ( / 12)

Damage Reduction
  • Shields reduce damage taken by 0.75k%.

Support ( / 12)

Starting Energy
  • Team starts with 4k extra energy for each Support on your team.