Jack Skellington

Jack Skellington, the Pumpkin King of Halloween Town, is the unliving embodiment of the chills and thrills of Halloween. He attacks enemies on the field with pumpkins and presents.

"Eureka! This year, Christmas will be - OURS!"
Role Damage Position Back Trial Team: Yellow

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Core Stats

Max HP 400.7 + 30.82g Basic Damage 38.03 + 4.02g Skill Power 46.69 + 5.25g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion Conservation Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Passive: Jack sets his pumpkins aflame, making his basic attacks do Fantastic damage while dealing an additional 30k+0.3sp+0.2bd damage over 3 seconds.

Active: Jack twists his face into a horrible sight, Scaring enemies for 6 seconds and stunning them for 2 seconds.

The Scare and Stun have a chance to fail against enemies above level <level>.

blackouttime
1.2
duration
2
damagetype
Fantastic
priority
100
scareduration
6
stunduration
2
dotduration
3
dotdmg
30k+0.3sp+0.2bd[.1]

Jack throws a present at the farthest enemy and a maniacal toy duck emerges, Scaring nearby enemies for 5 seconds. The duck then travels toward Jack and damages all enemies it hits for 50k+0.5sp damage each.

The Scare has a chance to fail against enemies above level <level>.

duration
2
damagetype
Fantastic
energygain
90
cooldown
8
initcooldown
3
priority
1
trigger
furthestIgnoreFacing < enemy
primary
furthestIgnoreFacing < enemy
dmg
50k+0.5sp
debuffduration
5
scareradius
200

Jack engulfs himself in flames for 10 seconds, causing his basic attacks to splash, damaging multiple enemies.

The splash has a chance to fail against enemies above level <level>.

duration
1.5
energygain
90
cooldown
22
initcooldown
5
priority
2
burnduration
10
splashradius
250

Jack and his allies heal 20k + 0.2sp HP whenever they damage a Scared enemy.

healamt
20k + 0.2sp

If Jack or any of his allies scare an enemy who is already scared, the enemy takes 200k+.25sp damage. Jack's basic attacks also scare enemies for 5 seconds.

The scare from Jack's basic attack has a chance to fail against enemies above level <level>.

Additional Stat Boosts:

  • +250k+.45sp Damage over time from "Master of Fright"
  • +230k Basic Damage
  • +250k Skill Power
damagetype
Fantastic
dotdmgbuff
250k+.45sp
dmg
200k+.25sp
scareduration
5

Level Stars

Sally (99)

A Lovely Brew

Better Burning

The Mad Hatter (105)

All Ducked Out

More Ducks

Friends

Mickey Mouse (92)

Dark Chocolate

Maleficent (99)

Drake-O-Lantern

The Mayor (275)

Unelected Official

Level

Damage ( / 12)

Extra Damage
  • Damage characters do 0.4k% more damage to other Damage characters.

Healers ( / 12)

Extra Healing
  • Allies regain 0.4k% more HP when you heal them. Effect is doubled on Tanks.

The Nightmare Before Christmas ( / 12)

Chance to Scare and Disable
  • Heroes in this Collection have a 0.5k% chance to inflict Scare and a random Disable upon dealing damage. Disables include Stun, Freeze, Blind, Silence, and Charm.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.