Jessie

Jessie the yodeling cowgirl tears up the battlefield and the dance floor with her line dancing moves and Sonic Yodel.

"Jessie doesn't give up, Jessie finds a way."
Role Damage Position Front Trial Team: Blue

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Core Stats

Max HP 418.7 + 82.814g Basic Damage 81.75 + 8.9g Skill Power 20 + 2.972g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Jessie leaps into the middle of the enemies and kicks them repeatedly, dealing 87k + 0.68bd with each kick and stealing 4 buffs from the enemies she damages.

blackouttime
2
duration
2.06
damagetype
Normal
priority
100
trigger
middleMostX < enemy
primary
middleMostX < enemy
splash
enemy | within(500)
dmg
87k + 0.68bd
buffamt
4

Jessie lets out an ear piercing yodel that damages all enemies. The yodel does at least 70k + 0.45sp. The damage increases the closer Jessie is to the enemies, up to a max of 370k + 2.7sp.

duration
2.06
damagetype
Fantastic
energygain
90
cooldown
20
initcooldown
5
priority
1
trigger
closest < enemy | within(default)
primary
closest < enemy | within(default)
splash
enemy
mindmg
70k + 0.45sp
maxdmg
370k + 2.7sp
minrange
50
maxrange
650

Jessie's cowgirl boots now heal her every time she damages an enemy. She gains 50% of damage done back as healing against targets <level> and below.

The amount of healing received from this skill is reduced against enemies who are above level <level>.

amt
0.5[%]

Jessie's line dancing skills allow her to dodge enemy attacks. She has a 25% chance to dodge any basic attacks or skills from enemies level <level> or below. If Jessie successfully dodges a disable, her attack speed is increased 60% for 5 seconds.

Jessie's chance to dodge is reduced against enemies who are above level <level>.

amt
0.25[%]
speedamt
0.6[%]
speedduration
5

Basic damage buffs on Jessie give 75% more basic damage and last 50% seconds longer.

The cooldown of "Sonic Yodel" is reduced by 4 seconds each time Jessie or an ally successfully dodges an attack.

The cooldown reduction has a chance to fail when the ally who dodged is above level <level>.

Additional Stat Boosts:

  • +750k Max Damage to "Sonic Yodel"
  • +170k Basic Damage
  • +275k Skill Power
percent
0.75[%]
durationpercent
0.5[%]
cooldownamt
4
maxdmgbuff
750k

Level Stars

Judy Hopps (61)

Boot Scoot

Chance to Dodge
  • +483k Max HP
  • Jessie has a 8s% chance to dodge enemy attacks

Buzz Lightyear (72)

Falling With Style

Start Combat With Energy
  • +71k Basic Damage
  • +200s Starting Energy

Friends

Woody (72)

My Favorite Deputy

Miguel Rivera (90)

Lost Dog Found

Goofy (117)

High-Note Hat

Level

Damage ( / 12)

Extra Damage
  • Damage characters do 0.4k% more damage to other Damage characters.

Toy Story ( / 12)

Extra Basic Damage
  • Characters in this collection gain 1k% Basic Damage.