Miguel is a talented musician that uses his music to support his allies and control his enemies.
"Sometimes I think I'm cursed 'cause of something that happened before I was even born."
Specify number or math expression, e.g. x*1.2
Passive: Instead of doing basic attacks, Miguel puts healing Notes above allies. Each Note heals them bd+bonus_basic_damage every second. Also, Miguel cannot be charmed.
Active: Miguel strums his guitar, removing all of his Notes. His Healing Notes heal for 160k + 1.6sp + 500 when removed.
Miguel puts a sharp Note above a random ally, granting them 30k + .2sp Skill Power. When Miguel uses "Crescendo", the sharp Note is removed and the ally gets 300 Energy.
Miguel puts a flat Note over an enemy's head, reducing their armor by 50k + 0.8sp and slowing their movement speed by 60%. When Miguel uses "Crescendo" the flat Note is removed and the enemy is stunned for 6 seconds.
Miguel gains 25k Skill Power per Note on the screen.
This includes Notes from enemy Miguels.
When Miguel activates "Crescendo", each healing note increases allies' Max HP by 220k + 0.22sp per healing note.
Miguel's allies begin each wave with 1 healing note.
Increasing allies' Max HP has a chance to fail on allies above level <level>.
Additional Stat Boosts:
Lost Dog Found
"Serenade" Grants Attack Speed
"Flatten" Freezes; Frozen Enemies Lose Armor
Don't Stop the Music
Heal When Stunned