Lilo

Though small in stature, Lilo makes up for it with her fearless attitude. This little girl has got what it takes!

"I'm sorry I bit you... and pulled your hair... and punched you in the face..."
Role Control Position Front Trial Team: Blue

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Core Stats

Max HP 500 + 450g Basic Damage 130 + 22g Skill Power 150 + 33g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Lilo shows her doll, Scrump, to all enemies, dealing 200k+2sp Fantastic Damage and Scaring them for 10 seconds. She then hugs Scrump, Healing herself for 800k+8sp HP over 5 seconds.

The Scare has a chance to fail against enemies above Level <level>.

blackouttime
0.9
duration
2
damagetype
Fantastic
priority
100
trigger
any < enemy
primary
any < enemy
splash
enemy
dmgamt
200k+2sp
healamt
800k+8sp
scareduration
10
healduration
5

Lilo shouts insults at all enemies, Silencing them while also reducing their Attack Speed and Movement Speed by 80% for 8 seconds.

The Silence has a chance to fail against enemies above Level <level>.

duration
2.4
energygain
100
cooldown
12
initcooldown
6
priority
1
trigger
any < enemy
primary
any < enemy
splash
enemy
speedreductionpercent
0.8[%]
debuffduration
8

Lilo does a dance, Distracting all enemies and gaining 100% chance to Dodge incoming Skills and Basic Attacks for 8 seconds. Enemies targeted by this skill have their current remaining Skill Cooldowns increased by 5 seconds.

The Distract has a chance to fail against enemies above Level <level>.

duration
2
energygain
100
cooldown
12
initcooldown
2
priority
2
trigger
any < enemy
primary
any < enemy
splash
enemy
dodgepercent
1[%]
dodgedistractduration
8
cooldownincrease
5

When allies Crit Scared enemies, Lilo heals 300k+3sp HP per Crit.

hpamt
300k+3sp

Enemies with reduced Attack Speed or Movement Speed lose 400k Reality.

Lilo removes 5 stacks of Hardy from each enemy Distracted by "Hula Help". Enemies lose 150 Energy and have their current remaining Cooldowns increased by 3 seconds per stack of Hardy that is removed by any source.

The Energy Removal and Cooldown Increase have a chance to fail against enemies above Level <level>.

Additional Stat Boosts:

stackamt
5
energyamt
150
dmgamt
100k
cooldownincrease
3
type
REALITY
amt
400k
buffname
IShieldBuff

Level Stars

Angel (265)

Days Fly By

Gain Energy per Dodge with Hula Help
  • +450k Max HP
  • +175k Skill Power
  • "Scrump Show-And-Tell" Heals 400k more HP over time
  • Lilo gains 20s Energy for each successful Dodge from "Hula Help"

Russell & Kevin (265)

Scavenger Stunt

Hex Scared Enemies
  • +250k Skill Power
  • "Ohana" heals Lilo for an additional 200k HP
  • Enemies gain 50% extra Energy from Basic Attacks while they are Scared or Hexed;Enemies that have 750 or more Energy while Scared also become Hexed for 2s seconds. If enemies attempt to use their active skill while Hexed, they are Stunned for 5 seconds.;Enemies can only be Hexed this way once every 10 seconds

Friends

Level

Control ( / 12)

Reduce Enemy Energy Gain
  • Enemy team gains 0.002k% less energy for each character in this collection on your team.