The wise wizard Merlin wields the most powerful tool in his arsenal, brain power, to teach his enemies a lesson they won't forget.
"It's up to you how far you go. If you don't try , you'll never know!"
Specify number or math expression, e.g. x*1.2
x*1.2
Merlin transforms the enemy with the highest basic damage into a squirrel for 18 seconds. While transformed, the enemy has 150k+1.5sp less basic damage, does not gain energy, and cannot activate skills.
Merlin casts a spell on the ally with the least HP, turning them invisible for 10 seconds and reducing the damage they take by 85% while they are invisible.
The invisibility and damage reduction have a chance to fail on allies above level <level>.
Merlin summons a large book that slams into the closest enemy, damaging them for 290k+ 2sp damage and knocking them back.
Merlin gains 200 energy every time an ally crits.
This is less effective when the ally who crits is above level <level>.
Each wave, the frontmost enemy begins battle with 5 stacks of Fatigue. Fatigue blocks 1 buff from being applied and then is removed.
When an enemy loses a stack of Fatigue they are dealt 450k+0.5sp damage.
Additional Stat Boosts:
Vacation Buddies
More Books from "Medieval Muddle"
Lessons Learned
Invisible Allies Attack Faster
Squirrel Around
Natural Magic
Quest Ho!
Magic 101
Reduce Enemy Energy Gain