Snow White

With the creatures of the forest at her beck and call, Snow White will make an excellent addition to any team!

"That was fun!"
Role Control Position Back Trial Team: Blue

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Core Stats

Max HP 535 + 350g Basic Damage 80 + 17g Skill Power 110 + 20g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Passive: Instead of Basic Attacking enemies, Snow White sends a bird to the ally with the lowest percent of their Max HP, Healing them for 350k + 3.5bd HP. Snow White can target herself with this Healing.

Active: Snow White encourages many animals to rush across the battlefield. All enemies are Blinded for 12 seconds, Knocked Back, and dealt 375k+3.75sp Fantastic Damage.

The Blind has a chance to fail against enemies above Level <level>.

blackouttime
1
duration
1.7
damagetype
Fantastic
priority
100
trigger
any < enemy
primary
any < enemy
splash
enemy
passivehealamt
350k + 3.5bd
blindtime
12
dmgamt
375k+3.75sp
knockbackamt
350

Snow White identifies the enemy with the most Basic Damage, before a buck Blinds that enemy for 10 seconds, Knocks them back, and deals 375k + 3.75sp Fantastic Damage.

The Blind has a chance to fail against enemies above Level <level>.

duration
1.6
damagetype
Fantastic
energygain
90
cooldown
10
initcooldown
4
priority
1
trigger
maxStat(BASIC_DAMAGE) < enemy
primary
maxStat(BASIC_DAMAGE) < enemy
blindtime
10
dmgamt
375k + 3.75sp
knockbackamt
350

Snow White beckons three birds towards the enemy with the most Skill Power. As the birds disrupt that enemy, that enemy is Blinded for 8 seconds and dealt 250k + 2.5bd Normal Damage.

The Blind has a chance to fail against enemies above Level <level>.

duration
1.6
damagetype
Normal
energygain
90
cooldown
8
initcooldown
1
priority
2
trigger
maxStat(SKILL_POWER) < enemy
primary
maxStat(SKILL_POWER) < enemy
blindtime
8
dmgamt
250k + 2.5bd

Blinded enemies deal 50% Reduced Damage. Whenever Blinded enemies are Knocked Back by any source, they take 200k + 2.5sp Fantastic Damage.

damagetype
Fantastic
dmgreducepercent
0.5[%]
dmgamt
200k + 2.5sp

Each Heal from Snow White's "Forest Friends" now also restores 75% of the target's missing HP. After every 3 Heals from "Forest Friends", the next Heal also Cleanses the target.

Each time an enemy recovers from being Blinded, Snow White Charms them for 12 seconds. While Charmed by Snow White, enemies are immune to Blinds. This Charm cannot be Dodged or Evaded, and the duration is not reduced by Tenacity.

The Charm has a chance to fail against enemies above Level <level>.

Additional Stat Boosts:

  • +250k Fantastic Damage to "True Wish"
  • +300k Skill Power
  • +500k Armor
charmtime
12
skill4dmgamt
250k
cleansecount
3
missinghealpercent
0.75[%]

Level Stars

Ariel (275)

Fins Of Friendship

Blind Enemies who would Stun
  • When an enemy would Stun Snow White or her allies, that enemy is instead Blinded for 3s seconds. This can happen to each enemy once every 10 seconds.
  • +450k Armor
  • Enemies lose 350k Basic Damage while they are Blinded
  • Enemies lose 350k Skill Power while they are Blinded

Cheshire Cat (275)

Home Spun Around

Buff Charmed Enemies
  • While Charmed by Snow White, enemies gain an additional 14s% Basic Damage and 70% Attack Speed.
  • +350k Skill Power
  • Enemies lose 400k Armor while they are Blinded
  • Enemies lose 400k Reality while they are Blinded

Friends

Princess Aurora (275)

Curable Curse

Level

Charm ( / 12)

Extra Skill Power
  • Characters in this collection gain 1k% Skill Power.

Control ( / 12)

Reduce Enemy Energy Gain
  • Enemy team gains 0.002k% less energy for each character in this collection on your team.

Healers ( / 12)

Extra Healing
  • Allies regain 0.4k% more HP when you heal them. Effect is doubled on Tanks.

Princesses ( / 12)

Longer Buffs
  • Buffs last 1k% longer on characters in this collection.