With the creatures of the forest at her beck and call, Snow White will make an excellent addition to any team!
"That was fun!"
Specify number or math expression, e.g. x*1.2
x*1.2
Passive: Instead of Basic Attacking enemies, Snow White sends a bird to the ally with the lowest percent of their Max HP, Healing them for 350k + 3.5bd HP. Snow White can target herself with this Healing.
Active: Snow White encourages many animals to rush across the battlefield. All enemies are Blinded for 12 seconds, Knocked Back, and dealt 375k+3.75sp Fantastic Damage.
The Blind has a chance to fail against enemies above Level <level>.
Snow White identifies the enemy with the most Basic Damage, before a buck Blinds that enemy for 10 seconds, Knocks them back, and deals 375k + 3.75sp Fantastic Damage.
Snow White beckons three birds towards the enemy with the most Skill Power. As the birds disrupt that enemy, that enemy is Blinded for 8 seconds and dealt 250k + 2.5bd Normal Damage.
Blinded enemies deal 50% Reduced Damage. Whenever Blinded enemies are Knocked Back by any source, they take 200k + 2.5sp Fantastic Damage.
Each Heal from Snow White's "Forest Friends" now also restores 75% of the target's missing HP. After every 3 Heals from "Forest Friends", the next Heal also Cleanses the target.
Each time an enemy recovers from being Blinded, Snow White Charms them for 12 seconds. While Charmed by Snow White, enemies are immune to Blinds. This Charm cannot be Dodged or Evaded, and the duration is not reduced by Tenacity.
The Charm has a chance to fail against enemies above Level <level>.
Additional Stat Boosts:
Fins Of Friendship
Blind Enemies who would Stun
Home Spun Around
Buff Charmed Enemies
Curable Curse
Extra Skill Power
Reduce Enemy Energy Gain
Extra Healing
Longer Buffs