Chip & Dale

Rescue Rangers, away! Chip and Dale may be small, but these pint-sized heroes are more than the enemy bargained for. Watch out villains! Chip and Dale are on the scene!

Chip: "That was a close one. Are you okay Dale?"\nDale: "Yeah. Luckily it landed on my head."
Role Support Position Mid Trial Team: Yellow

Filter

Core Stats

Max HP 450 + 235g Basic Damage 59 + 9g Skill Power 67 + 23g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Chip & Dale cheer on their allies, granting them 75k+1.75sp bonus Damage on their Basic Attacks for 8 seconds.

blackouttime
1.4
duration
3
priority
100
trigger
closest < ally
primary
closest < ally
splash
ally
dmgamt
75k+1.75sp
buffduration
8

Chip & Dale slingshot Zipper at the closest enemy, dealing 400k+4sp Normal Damage and Stunning them for 8 seconds.

The Stun has a chance to fail against enemies higher than Level <level>.

duration
3.2
damagetype
Normal
energygain
90
cooldown
7
initcooldown
1
priority
1
trigger
closest < enemy
primary
closest < enemy
dmgamt
400k+4sp
stunduration
8

At the beginning of each wave, Chip & Dale dive bomb their enemies with their plane, dealing 150k+2sp Normal Damage to all enemies. While flying by, they drop a supply crate that Energizes them and their allies for 5 seconds.

Units Energized by this Skill gain 50 bonus Energy per Basic Attack.

duration
5
damagetype
Normal
energygain
0
cooldown
0
initcooldown
0
priority
999
trigger
closest < enemy
primary
closest < enemy
splash
enemy
dmgamt
150k+2sp
energyamt
50

At the beginning of each wave, Chip & Dale gain 750 Energy. Allies affected by "Chipmunk Cheer" Heal 50k+0.5sp HP per Basic Attack for the duration of the skill.

energyamt
750
healamt
50k+0.5sp

"Chipmunk Cheer" now grants 55% increased Attack Speed and 55% increased Movement Speed for 9 seconds.

Allies affected by "Chipmunk Cheer" also have a chance to gain 4 stacks of Hardy.

Hardy application has a chance to fail on allies above Level <level>.

Additional Stat Boosts:

  • +75k bonus Damage to "Chipmunk Cheer"
  • +200k Max HP
  • +300k Skill Power
aspercent
.55[%]
mspercent
.55[%]
duration
9
hardyamt
4
dmgamt
75k

Level Stars

Kronk (260)

The Chipmunk Squeaker

Extra Bonus Damage to Allies Boosted by Chipmunk Cheer
  • Allies affected by "Chipmunk Cheer" deal 25k more bonus Damage with their Basic Attacks.
  • Chip & Dale gain 75s Energy when an ally KO's an enemy; Chip & Dale can gain Energy this way once every 10 seconds.
    cooldown
    10
  • +300k Max HP
  • +250k Basic Damage

Basil of Baker Street (260)

Insect Confection

Ranger Plane Stuns and Saps Enemies
  • "Ranger Plane" deals 15k more Normal Damage.
  • "Ranger Plane" has a 20s% chance to Stun and Sap enemies hit for 3 seconds.
  • +200k Max HP
  • +300k Skill Power

Friends

Kaa (275)

A Quick Bite

Level

Healers ( / 12)

Extra Healing
  • Allies regain 0.4k% more HP when you heal them. Effect is doubled on Tanks.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.

Support ( / 12)

Starting Energy
  • Team starts with 4k extra energy for each Support on your team.