Guided by his Shoulder Angel and Shoulder Devil, Kronk either aids his allies or damages his foes. Don't worry, he's got it.
"Oh, yeah. I thought we'd start off with soup and a light salad, and then see how we feel after that."
Specify number or math expression, e.g. x*1.2
Kronk can't decide what to do so he asks his conscience, causing an Angel and Devil to appear on his shoulders. He has an equal chance to listen to either his Angel or Devil and perform their corresponding skills.
Angel: Kronk's Angel plays his harp and makes Kronk and his allies invincible for 8 seconds.
Devil: Kronk's Devil readies for a fight, giving Kronk and allies 68k+.49sp Basic Damage for 10 seconds.
Kronk turns to his Angel and Devil to help him decide what to do with his spinach puffs, picking his Angel or Devil based on who he picked the last time he used "Conscience Decision". Kronk cannot use this skill until he has used "Conscience Decision."
Angel: Kronk gives his spinach puffs to his ally with the least HP, healing them for 730k+7.1sp HP and giving them 350k basic damage for 11 seconds.
Devil: Kronk eats his spinach puffs and whacks the closest enemy with the plate, healing 530k+5.4sp HP on himself and dealing 365k + 5bd damage to the closest enemy.
Kronk pulls a lever causing a random enemy to fall through a trapdoor in the floor and, after 7 seconds, walk back into the battle. Enemies are not targetable again by this skill for 6 seconds after falling through a trapdoor.
This has a chance to fail against enemies above level <level>.
Once per wave, 3 seconds after Kronk is reduced to 0 HP, he comes back to battle through an unlikely trapdoor and heals 1038k+9sp HP.
If an enemy deals more than 20% of an ally's max HP in a single hit, Kronk immediately uses "Pull The Lever" and targets the enemy who dealt the damage to his ally.
Kronk's basic attacks are modified if he last listened to his Angel or Devil during "Conscience Decision". This does not take effect until Kronk has used his "Conscience Decision."
Angel: Each time Kronk basic attacks, he heals himself and allies for 280k+3.6sp HP.
Devil: Each time Kronk basic attacks, he removes 110 energy from enemies he deals damage to.
The energy removal is less effective against enemies above level <level>.
Additional Stat Boosts:
Convert Freeze Debuffs to Invincibility
Minion Of Mine
The Chipmunk Squeaker