Flik

Inventive and innovative, Flik is here to help! This industrious ant will do what it takes to get the job done, and secure a win for your team!

"For the colony, and for oppressed ants everywhere!"
Role Support Position Mid Trial Team: Red

Filter

Core Stats

Max HP 540 + 505g Basic Damage 70 + 20g Skill Power 125 + 30g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Normal Crit Crit Damage Tenacity Evasion Conservation Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Flik sends a flaming bird toward the enemy with the most HP, Scaring all enemies for 5 seconds. The initial target takes 200k+2sp Fantastic Damage, then that target and all nearby enemies take an additional 200k+2sp Fantastic Damage over 6 seconds.

The Scare has a chance to fail against enemies above Level <level>.

blackouttime
1.5
duration
2
damagetype
Fantastic
priority
100
trigger
mostHPRaw < enemy
primary
mostHPRaw < enemy
splash
ally | within (300)
dmgamt
200k+2sp
burndmgamt
200k+2sp
burnduration
6
scareduration
5

Flik uses his grass telescope to Study the two closest enemies for 8 seconds. During this time, those enemies also have their Armor reduced by 50%.

The Armor reduction has a chance to fail against enemies above Level <level>.

duration
2.2
energygain
90
cooldown
9
initcooldown
2.5
priority
2
debuffduration
8
statreducepercent
0.5[%]

Flik encourages his team, removing all Slows and applying 6 stacks of Hardy to himself and all allies. Everyone affected also gains a Shield with 300k+3.5sp HP that lasts for 8 seconds.

Slows include Snares as well as reductions in Movement and Attack Speed.

duration
1.5
energygain
90
cooldown
10
initcooldown
3
priority
3
hardyamt
6
shieldamt
300k+3.5sp
shieldduration
8

Flick is immune to Slows. Allies affected by "Ant Encouragement" gain 150k+1.5sp Armor and immunity to Slows for 8 seconds.

Slows include Snares as well as reductions in Movement and Attack Speed.

armoramt
150k+1.5sp
buffduration
8

"Ant Encouragement" now heals targets for 30% of their Max HP.

When Flik uses "Overseeing Production" he now targets all enemies and grants himself and allies 10k Armor for the rest of the wave, up to a max of 30k Armor.

When an enemy Slow is removed or prevented by Flik, all allies gain 75% Attack Speed for 4 seconds. Allies can only gain Attack Speed this way once every 12 seconds.

Slows include Snares as well as reductions in Movement and Attack Speed.

Additional Stat Boosts:

healpercent
0.3[%]
armoramt
10k
maxarmor
30k
spdamppercent
0.75[%]
spdduration
4
spdcd
12
skill3shieldamt
50k

Level Stars

Gadget (275)

Suck It Up

Gain Shield when Attacking Studied Enemies
  • When Flik and his allies damage an enemy Studied from any source, they gain a Shield with HP equal to 10s% of their Max HP for 5 seconds. Shields can only be granted this way once every 6 seconds.
  • Enemies lose 200k Armor while they are studied
  • Enemies lose 150k Basic Damage while they are studied

Bolt (275)

Tiny But Mighty

Gain Energy when using Hardy
  • Flik gains 50s Energy when he uses a stack of Hardy. He can only gain Energy this way once every 4 seconds.
  • +100k Skill Power to Flik and allies
  • +100k Basic Damage to Flik and allies
  • +175k Max HP to Flik and allies

Friends

Level

Healers ( / 12)

Extra Healing
  • Allies regain 0.4k% more HP when you heal them. Effect is doubled on Tanks.

Shields ( / 12)

Damage Reduction
  • Shields reduce damage taken by 0.75k%.

Support ( / 12)

Starting Energy
  • Team starts with 4k extra energy for each Support on your team.