Gizmoduck deals out damage with the help of his high-tech suit.
"There's no need to fear. Gizmoduck is here."
Specify number or math expression, e.g. x*1.2
Gizmoduck whips out a couple gadgets, granting allies in front of him 75% of his armor as armor for 12 seconds. He also grants himself and allies behind him 45% of his armor as basic damage and 85% of his armor as skill power for 16 seconds.
These buffs have a chance to fail on allies above level <level>.
Gizmoduck studies the closest enemy for 16 seconds, dealing 271k + 2.53sp damage and stealing 50% of their armor, giving it to himself, for the remainder of the wave. Gizmoduck can steal a maximum of 4400k armor with this skill.
Stealing armor with this skill has a chance to fail against enemies above level <level>.
Gizmoduck uses his telescopic arm to pull the enemy with the most skill power to him, dealing 384k + 2.73sp damage and studying them for 20 seconds.
Every time an enemy is studied, or an ally or Gizmoduck uses their White Skill, Gizmoduck gains 85k armor. Gizmoduck keeps 80% of this armor from wave to wave.
When Gizmoduck uses "Signal Boost", allies in front of Gizmoduck gain a shield with 1302k HP that lasts 8 seconds.
When Gizmoduck reaches 50% of his max HP, allies are healed for 250% of Gizmoduck's armor over 6 seconds.
The shield and heal have a chance to fail on allies above level <level>.
Additional Stat Boosts:
Variety Ally Buffs
Save the Arcade
Don't Push It
Extra Energy Conservation