Gizmoduck

Gizmoduck deals out damage with the help of his high-tech suit.

"There's no need to fear. Gizmoduck is here."
Role Support Position Mid Trial Team: Red

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Core Stats

Max HP 300.7 + 224.82g Basic Damage 40.7 + 5.36g Skill Power 66.7 + 13.76g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Gizmoduck whips out a couple gadgets, granting allies in front of him 75% of his armor as armor for 12 seconds. He also grants himself and allies behind him 45% of his armor as basic damage and 85% of his armor as skill power for 16 seconds.

These buffs have a chance to fail on allies above level <level>.

blackouttime
2
duration
3.5
priority
100
trigger
any < ally
primary
any < ally
dmgpercent
0.45[%]
armorpercent
0.75[%]
armorpercent2
0.85[%]
buffduration
12
buffduration2
16

Gizmoduck studies the closest enemy for 16 seconds, dealing 271k + 2.53sp damage and stealing 50% of their armor, giving it to himself, for the remainder of the wave. Gizmoduck can steal a maximum of 4400k armor with this skill.

Stealing armor with this skill has a chance to fail against enemies above level <level>.

duration
3.5
damagetype
Normal
energygain
90
cooldown
10
initcooldown
2.5
priority
1
trigger
closest < enemy | within(default)
primary
closest < enemy | within(default)
dmg
271k + 2.53sp
studyduration
16
armorpercent
0.5[%]
armorcapamt
4400k

Gizmoduck uses his telescopic arm to pull the enemy with the most skill power to him, dealing 384k + 2.73sp damage and studying them for 20 seconds.

duration
3.5
damagetype
Normal
energygain
90
cooldown
15
initcooldown
3
priority
2
trigger
maxStat(SKILL_POWER) < enemy
primary
maxStat(SKILL_POWER) < enemy
dmg
384k + 2.73sp
pullendrange
100
studyduration
20

Every time an enemy is studied, or an ally or Gizmoduck uses their White Skill, Gizmoduck gains 85k armor. Gizmoduck keeps 80% of this armor from wave to wave.

armoramt
85k
armorpercent
0.8[%]

When Gizmoduck uses "Signal Boost", allies in front of Gizmoduck gain a shield with 1302k HP that lasts 8 seconds.

When Gizmoduck reaches 50% of his max HP, allies are healed for 250% of Gizmoduck's armor over 6 seconds.

The shield and heal have a chance to fail on allies above level <level>.

Additional Stat Boosts:

  • +156k Skill Power
  • +521k Max HP
  • +273k Armor
shieldhp
1302k
hpthreshold
0.5[%]
healduration
6
armorpercent
2.5[%]
shieldduration
8

Level Stars

Launchpad McQuack (148)

Duck Gear

Variety Ally Buffs
  • +382k Max HP to Red Team allies
  • Allies gain 12s% of Gizmoduck's armor from "Calculated Move";When Gizmoduck or an ally study an enemy, the hero who studied that enemy gains 10s energy
  • Allies heal 381k HP when they damage a studied enemy

Duke Caboom (157)

Freewheeling

Steal Armor
  • +213k Skill Power
  • +246k Armor
  • "Suit Scan" also steals 10s% of the armor from the target's allies;+50s% maximum armor steal from each enemy;"Suit Scan" also makes Gizmoduck invincible for 7 seconds if he steals armor from an enemy with more armor than him

Friends

Tron (158)

Save the Arcade

Dr. Bunsen Honeydew & Beaker (205)

Don't Push It

Dr. Drakken (235)

Villain Elimination

Level

DuckTales ( / 12)

Extra Energy Conservation
  • Characters in collection gain 0.004k% energy Conservation.

Healers ( / 12)

Extra Healing
  • Allies regain 0.4k% more HP when you heal them. Effect is doubled on Tanks.

Shields ( / 12)

Damage Reduction
  • Shields reduce damage taken by 0.75k%.

Support ( / 12)

Starting Energy
  • Team starts with 4k extra energy for each Support on your team.