This anxiety ridden T-Rex toy slaps enemies and runs through the battlefield when he gets overwhelmed.
"Oh, I'm going for fearsome here, but I just don't feel it! I think I'm just coming off as annoying."
Specify number or math expression, e.g. x*1.2
Rex charges through enemies dealing 200k + 0.4sp damage and knocking them backwards.
Rex roars, dealing 25k + 0.175sp damage and silencing enemies for 6 seconds.
The silence has a chance to fail against enemies higher than level <level>.
Rex headbutts nearby enemies, dealing 150k + 1sp damage and knocking them backwards.
Rex deals 200k extra damage to Shielded enemies.
Rex gains 8 Crit Damage per buff he has. Timed buffs on Rex also don't expire as long as he has at least 1 non-KO'd ally.
The first time each wave when Rex would be KO'd, he instead cleanses all debuffs from himself, activates "Stampede," and heals 3000k + 3sp HP.
The Crit Damage is reduced for buffs applied by heroes higher than level <level>.
Additional Stat Boosts:
Allies More Effective Against Shields
Takes Less Damage for Each Damage Ally
Extra Basic Damage