Syndrome

Syndrome flies into battle and uses his high-tech inventions to stun and scan enemies.

"And just when all hope is lost, Syndrome will save the day!\nI'll be a bigger hero than you ever were!"
Role Control Position Mid Trial Team: Red

Filter

Core Stats

Max HP 1900 + 500g Basic Damage 75 + 25g Skill Power 90 + 30g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Syndrome stops the first 3 enemies in their tracks with his zero-point energy ray, stunning them for 15 seconds. While stunned by this skill, enemies do not gain energy.

This skill has a chance to fail against enemies above level <level>.

blackouttime
0.83
duration
1.5
priority
100
trigger
closestIgnoreFacing < enemy | !stunned
primary
closestIgnoreFacing < enemy | !stunned
splash
enemy
enemyamt
3
stunduration
15

Syndrome releases his scanning device, studying enemies in an area for 15 seconds. The device then self destructs, dealing 300k + 3sp damage to enemies around it.

duration
2
damagetype
Normal
energygain
90
cooldown
6
initcooldown
2.5
priority
1
trigger
closest < enemy
primary
closest < enemy
splash
within(150)
dmg
300k + 3sp
studyduration
15

Syndrome uses his zero-point energy ray on the frontmost enemy, flinging them backward, dealing 750k + 7.5sp damage and stunning them for 14 seconds when they land.

duration
2.5
damagetype
Normal
energygain
90
cooldown
8
initcooldown
2
priority
2
trigger
closest < enemy
primary
closest < enemy
splash
enemy | within(400)
dmg
750k + 7.5sp
stunduration
14

Every 2 basic attacks, Syndrome stuns the enemy he attacks for 12 seconds.

The stun has a chance to fail against enemies above level <level>.

cooldown
0
attackamt
2
stunduration
12

"Probe Scan" now studies all enemies for 17 seconds.

Enemies thrown backwards by "Propelling Force" now deal 500k + 5sp to nearby enemies when they land. If they land on stunned enemies, the enemies they land on lose 500 energy.

The study has a chance to fail and the energy removal is less effective on enemies if they are above level <level>.

Additional Stat Boosts:

  • +500k Skill Power
  • +400k Basic Damage
  • +600k Reality
damagetype
Normal
dmg
500k + 5sp
studyduration
17
energyamt
500

Level Stars

Yzma (169)

Suitable Ploy

Immunity to Slows
  • Syndrome is immune to all slows and slows applied to allies are 19s% less effective
  • +550k Skill Power
  • +1300k Max HP to Syndrome and allies

Magica De Spell (170)

Technical Magic

Debuff Studied Enemies
  • +450k Skill Power to Syndrome and allies
  • If Syndrome stuns a studied enemy, they are stunned for 20s% longer
  • Enemies lose 500k Armor while they are studied

Friends

Wasabi (226)

No Sweat-er

Level

Control ( / 12)

Reduce Enemy Energy Gain
  • Enemy team gains 0.002k% less energy for each character in this collection on your team.

Incredibles ( / 12)

Extra HP
  • Characters in this collection gain 1k% HP.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.