Syndrome

Syndrome flies into battle and uses his high-tech inventions to stun and scan enemies.

"And just when all hope is lost, Syndrome will save the day!\nI'll be a bigger hero than you ever were!"
Role Control Position Mid Trial Team: Red

Filter

Core Stats

Max HP 1876 + 174.44g Basic Damage 35.42 + 3.921g Skill Power 51.15 + 8.22g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Normal Crit Crit Damage Evasion

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Syndrome stops the first 3 enemies in their tracks with his zero-point energy ray, stunning them for 12 seconds. While stunned by this skill, enemies do not gain energy.

This skill has a chance to fail against enemies above level <level>.

blackouttime
0.83
duration
1.5
priority
100
trigger
closestprefFacing < enemy | !stunned
primary
closestprefFacing < enemy | !stunned
splash
enemy
enemyamt
3
stunduration
12

Syndrome releases his scanning device, studying enemies in an area for 8 seconds. The device then self destructs, dealing 210k + 1.95sp damage to enemies around it.

duration
2
damagetype
Normal
energygain
90
cooldown
7
initcooldown
2.5
priority
1
trigger
closest < enemy
primary
closest < enemy
splash
within(150)
dmg
210k + 1.95sp
studyduration
8

Syndrome uses his zero-point energy ray on the frontmost enemy, flinging them backward, dealing 260k + 1.9sp damage and stunning them for 10 seconds when they land.

duration
2.5
damagetype
Normal
energygain
90
cooldown
9
initcooldown
2
priority
2
trigger
closest < enemy
primary
closest < enemy
splash
enemy | within(400)
dmg
260k + 1.9sp
stunduration
10

Every 2 basic attacks, Syndrome stuns the enemy he attacks for 6 seconds.

The stun has a chance to fail against enemies above level <level>.

cooldown
0
attackamt
2
stunduration
6

"Probe Scan" now studies all enemies for 10 seconds.

Enemies thrown backwards by "Propelling Force" now deal 390k + 1.7sp to nearby enemies when they land. If they land on stunned enemies, the enemies they land on lose 500 energy.

The study has a chance to fail and the energy removal is less effective on enemies if they are above level <level>.

Additional Stat Boosts:

  • +175k Skill Power
  • +112k Basic Damage
  • +141k Reality
damagetype
Normal
dmg
390k + 1.7sp
studyduration
10
energyamt
500

Level Stars

Yzma (169)

Suitable Ploy

Immunity to Slows
  • Syndrome is immune to all slows and slows applied to allies are 15s% less effective
  • +160k Skill Power
  • +152k Max HP to Syndrome and allies

Magica De Spell (170)

Technical Magic

Debuff Studied Enemies
  • +108k Skill Power to Syndrome and allies
  • If Syndrome stuns a studied enemy, they are stunned for 22s% longer
  • Enemies lose 245k Armor while they are studied

Friends

Wasabi (226)

No Sweat-er

Level

Control ( / 12)

Reduce Enemy Energy Gain
  • Enemy team gains 0.002k% less energy for each character in this collection on your team.

Incredibles ( / 12)

Extra HP
  • Characters in this collection gain 1k% HP.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.