Tigger

With his spring-loaded tail, Tigger bounces all over the battlefield, knocking back and stunning enemies.

"Tiggers don't jump, they bounce!"
Role Damage Position Front Trial Team: Red

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Core Stats

Max HP 340.7 + 184.68g Basic Damage 53.82 + 11.94g Skill Power 38.1 + 6.21g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Normal Crit Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Tigger springs up and bounces around the battlefield. He bounces on and knocks back enemies 5 times, dealing 200k + 3.75bd to each enemy hit.

blackouttime
2
duration
3.5
damagetype
Fantastic
priority
100
trigger
random < enemy
primary
random < enemy
splash
enemy
dmg
200k + 3.75bd
bouncecount
5
knockbackdistance
200

When Tigger is not in melee range of an enemy, he pounces at the closest enemy, dealing 175k + 2sp damage to and stunning them for 7 seconds.

duration
1
damagetype
Fantastic
energygain
90
cooldown
0.1
initcooldown
0.1
priority
1
trigger
closestprefFacing < enemy
primary
closestprefFacing < enemy
dmg
175k + 2sp
stunduration
7
jumpthreshold
400

Tigger absorbs a melee attack with his tail and counter attacks, dealing 197.5k + 4.5bd damage and knocking back nearby enemies. Tigger can only counter an attack once every 5 seconds.

duration
2
damagetype
Normal
energygain
90
cooldown
5
initcooldown
1.5
priority
3
splash
enemy | within(default+50)
dmg
197.5k + 4.5bd
knockbackdistance
250
meleefilter
enemy | within(default)

Tigger does a super bounce every 3 basic attacks, which deals 280k+4bd extra damage and knocks back nearby enemies.

damagetype
Fantastic
cooldown
3
splash
enemy | within(default+50)
attackamt
3
dmg
280k+4bd
knockbackdistance
250

Tigger gains a stack of "Bouncy" every 7 times he bounces. For every stack of "Bouncy" Tigger has, "Super Bounce" will hit an additional enemy and the cooldown of "Spring into Action" will be reduced by 1 to a minimum of 4 seconds.

The chance to gain a stack of "Bouncy" decreases against enemies above level <level>.

Additional Stat Boosts:

  • +103k damage to"Super Bounce"
  • +62k Basic Damage
  • +46k Reality
stackamt
7
reducedduration
1
minsec
4
dmgbuff
103k

Level Stars

Robin Hood (161)

Pay Back

Gain Energy on Speed Buff
  • Whenever Tigger's attack or movement speed is increased, he heals for 263k HP
  • Whenever Tigger's attack or movement speed is increased, he gets 65s energy
  • +110k Basic Damage
  • +104k Armor

Ducky & Bunny (165)

Stripes and Polka Dots

Stronger Knockbacks
  • When Tigger knocks back an enemy, there is a 12s% chance the enemy gets knocked back for double the distance and is stunned for 1s seconds
  • +103k Basic Damage
  • +52k Reality to Tigger and allies
  • +5s% Energy Gain

Friends

Winnie the Pooh (162)

Bumbling Bees

Slinky Dog (185)

Bounce Around

Level

Damage ( / 12)

Extra Damage
  • Damage characters do 0.4k% more damage to other Damage characters.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.