The only thing sharper than Helga Sinclair's wit, is her ferocity. An absolute force to be reckoned with on the battlefield, Helga will pin down the enemy with her impressive fighting skills.
Specify number or math expression, e.g. x*1.2
Helga enters a defensive stance, reducing incoming damage by 100% for 4 seconds or until she has been hit 5 times.
When she leaves her defensive stance she delivers a kick to the nearest enemy, Knocking them back and dealing 550k + 5.5bd Normal Damage plus 55k + .55bd bonus Normal Damage for each time she was hit.
If there are no enemies near Helga when she leaves her defensive stance, she instead Heals herself 150k+1.5sp HP for each time she was hit.
Helga uppercuts her target every 2 Basic Attacks. When this happens the enemy takes 350k+3.5bd bonus Normal Damage, is Knocked back, and has 5 stacks of Weakness applied to them for 10 seconds.
Applying a stack of Weakness has a chance to fail against enemies above Level <level>.
After an enemy is Knocked back, Helga deals 200k+2sp Normal Damage and Snares them for 5 seconds with her throwing knife. Helga can Snare an enemy this way every 7 seconds.
Snared enemies have their Movement Speed reduced to 0%. They can still use Basic Attacks and Skills that are within range.
The Snare has a chance to fail against enemies higher than Level <level>.
When Helga is KO'd she fires a flare into the air, sending rocks down on all enemies that Stun them for 10 seconds.
The Stun has a chance to fail against enemies higher than Level <level>.
When Helga uses "Knife Pin" she now throws two daggers at her target, dealing damage twice and Snaring them for 5 seconds longer.
Enemies Snared by "Knife Pin" have their Movement Speed reduced by 90% for 8 seconds after the Snare ends.
The Movement Speed reduction has a chance to fail against enemies higher than Level <level>.
Additional Stat Boosts:
There Be Treasure
Reduce Cooldown of "Knife Pin" After Using "Punch Back"
Berserk When KO'd
Shield for Normal Damage
Heal When Stunned