John Silver happily joins the fray, dealing damage with his cyborg weapons and keeping a close eye on his enemies.
"You're gonna rattle the stars, you are!"
Specify number or math expression, e.g. x*1.2
John Silver fires a massive laser shot with his arm cannon at the closest enemy. Upon hitting that enemy, he deals 10% of his remaining HP as damage to himself. Then, he deals 725k+6.25sp Normal Damage to enemies in an area and Knocking back all enemies hit. Silver deals 100% more damage to enemies and knocks them back 50% further for every 25% HP he's missing.
The bonus damage and increased knockback have a chance to fail against enemies above level <level>.
Silver repairs some of his cyborg parts, healing himself for 550k+3.2sp HP and increasing his attack and movement speed by 200% for 12 seconds.
Silver inspects all enemies with his cyborg eye, Studying them for 8 seconds. The Study duration lasts 2 seconds longer for every 25% HP he's missing.
The Study has a chance to fail against enemies above level <level>.
John Silver receives 4% less damage from Studied enemies for every 1% HP he's missing. When Silver is missing 25% of his HP, he takes 100% less damage from Studied enemies.
The damage reduction has a chance to fail against enemies above level <level>.
When John Silver is below 75% of his max HP, "Cybernetic Cannon" also stuns enemies for 8 seconds.
Once per wave, when Silver reaches 25% of his max HP, he gains a shield with 3150k+6sp HP that lasts 14 seconds.
Additional Stat Boosts:
Study Hard-hitting Enemies
Become "Berserk" for Each Tank
Heal When Stunned