John Silver

John Silver happily joins the fray, dealing damage with his cyborg weapons and keeping a close eye on his enemies.

"You're gonna rattle the stars, you are!"
Role Tank Position Front Trial Team: Red

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Core Stats

Max HP 1200.7 + 540.82g Basic Damage 60.7 + 18.6g Skill Power 63.7 + 9.56g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Normal Crit Tenacity Evasion Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

John Silver fires a massive laser shot with his arm cannon at the closest enemy, dealing 725k+5.5sp damage to enemies in an area, knocking damaged enemies back, and then dealing 325k damage to himself. Silver deals 100% more damage to enemies and knocks them back 50% further for every 25% HP he's missing.

The bonus damage and increased knockback have a chance to fail against enemies above level <level>.

blackouttime
1.56
duration
3
damagetype
Normal
priority
100
trigger
closest < enemy
primary
closest < enemy
splash
enemy|within(200)
dmg
725k+5.5sp
dmgself
325k
dmgpercent
1.0[%]
knockbackpercent
0.5[%]
hppercent
0.25[%]
knockbackamt
200

Silver repairs some of his cyborg parts, healing himself for 525k+2.2sp HP and increasing his attack and movement speed by 200% for 10 seconds.

duration
2.8
energygain
90
cooldown
10
initcooldown
6
priority
1
hpamt
525k+2.2sp
speedamt
2[%]
speedduration
10

Silver inspects all enemies with his cyborg eye, Studying them for 6 seconds. The Study duration lasts 1 seconds longer for every 25% HP he's missing.

The Study has a chance to fail against enemies above level <level>.

duration
3
energygain
90
cooldown
10
initcooldown
3
priority
2
trigger
closest < enemy
primary
closest < enemy
splash
enemy
studyduration
6
studydurationbuff
1
hppercent
0.25[%]

John Silver receives 2% less damage from Studied enemies for every 1% HP he's missing. When Silver is missing 50% of his HP, he takes 100% less damage from Studied enemies.

The damage reduction has a chance to fail against enemies above level <level>.

percent
0.02[%]
hppercent
0.01[%]
hppercentmax
0.5[%]

When John Silver is below 75% of his max HP, "Cybernetic Cannon" also stuns enemies for 6 seconds.

Once per wave, when Silver reaches 25% of his max HP, he gains a shield with 3150k+5.25sp HP that lasts 12 seconds.

Additional Stat Boosts:

  • +400k Damage Against Enemies to "Cybernetic Cannon"
  • +120+0.7*v Crit Damage
  • +160k Basic Damage
duration
0.01
priority
99
hpstunpercent
0.75[%]
stunduration
6
hpshieldpercent
0.25[%]
shieldhpamt
3150k+5.25sp
shieldduration
12
dmgbuff
400k

Level Stars

Jim Hawkins (215)

Cook's Arsenal

Study Hard-hitting Enemies
  • Enemies that deal 10% of John Silver's max HP in a single hit are Studied for 3s seconds
  • +200k Basic Damage
  • Enemies lose 300k Skill Power while they are studied

Olaf (219)

Frozen Treasure

Become "Berserk" for Each Tank
  • Once per battle when he reaches 1 HP, John Silver becomes Berserk for 1s seconds per Tank role ally on his team not including himself
  • +72k Basic Damage per ally whose role is "Tank"
  • Tank heroes on team gain 161k Reality

Friends

Helga Sinclair (265)

Heart Breaker

Level

Shields ( / 12)

Damage Reduction
  • Shields reduce damage taken by 0.75k%.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.

Tank ( / 12)

Extra Armor
  • Team gains 1k% Armor for each Tank on your team.