Jim Hawkins

Always up for an adventure, Jim Hawkins and his pal Morph join the fray and inspire their allies.

"Ah, I've got some plans... to make people see me a little different."
Role Support Position Front Trial Team: Red

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Core Stats

Max HP 1051.2 + 344.85g Basic Damage 142 + 12.77g Skill Power 116.7 + 17.5g

Detailed Stats

Level Rank Stars Basic Damage 19502074 Skill Power 40956745 Max HP 791605976 HP Regen 126792769 Energy Regen 440 Armor 22713586 Reality 16646004 Armor Negation 345 Reality Negation 20 Normal Crit 644 Fantastic Crit 15 Crit Damage 3 Tenacity 449 Evasion 10

Level = 360 Basic Damage = 19502074 Skill Power = 40956745
Specify number or math expression, e.g. x*1.2

The player chooses an ally for Morph to fly to, removing all of their debuffs and causing them to deal 50% more damage with their basic attacks and skills. Jim also inspires allies, granting himself and allies 88721431 basic damage for 8 seconds.

While the battle is on auto, Morph flies to the frontmost ally.

blackouttime
2
duration
3.5
priority
100
trigger
frontMost < ally | !minion
primary
frontMost < ally | !minion
splash
ally | !minion
dmgpercent
0.5[%]
bdamt
175k+.35sp
buffduration
8
choiceduration
10

Jim enters each wave on his solar surfer, granting himself and allies 300 energy and making himself and allies Energized for 10 seconds. Energized allies receive 60 extra energy each time they perform a basic attack.

The energy granted to allies is less effective on allies above level 360.

energyamt
300
energizedduration
10
energizedamt
60

Jim steels his resolve, granting himself and the ally with Morph a shield with 752720073 HP that lasts 8 seconds. If Jim has Morph, he receives both shields.

duration
3.5
energygain
90
cooldown
8
initcooldown
3
priority
2
shieldhp
1000k+8sp
shieldduration
8

Morph blocks an attack that would have damaged the hero he is attached to. Morph then turns into a pie and smashes himself into the attacker, dealing 300590059 damage and blinding them for 10 seconds. Morph can perform this counter once every 5 seconds.

damagetype
Normal
cooldown
5
dmg
500k+2.15sp
blindduration
10

Morph also makes the ally he flies to Energized for 6 seconds. Energized allies receive 45 extra energy each time they perform a basic attack.

Once per wave, when an ally or Jim reaches 0 HP, Morph intervenes by flying to the ally and Reviving them. When this happens the ally is Healed for 75% of their Max HP.

The heal is less effective on allies above level 360.

Additional Stat Boosts:

  • +34005289 Basic Damage to "Helpful Morph"
  • +57383926 Armor
  • +146647810 Max HP
dmgbuff
80k
energizedduration
6
energizedamt
45
percent
0.75[%]

Level Stars

Pleakley (211)

Toil and Treasure

"Energized" Allies Gain More Energy
  • +70135909 Skill Power
  • Damage heroes on team gain 58659124 Skill Power
  • Back and mid Damage Role heroes with Energized gain 40 more energy when they basic attack

Ian Lightfoot (216)

Round of Riddles

Control Enemies Have Longer Cooldowns
  • Control role enemies lose 48882603 Skill Power
  • Control role enemies lose 56108727 Armor
  • +29754628 Basic Damage to Jim Hawkins and allies
  • Control Role enemies' skill cooldowns are 50% longer

Friends

Captain Amelia (215)

Surf's Out

John Silver (215)

Cook's Arsenal

Level

Healers (1 / 12)

Extra Healing
  • Allies regain 0.4% more HP when you heal them. Effect is doubled on Tanks.

Shields (1 / 12)

Damage Reduction
  • Shields reduce damage taken by 0.75%.

Support (1 / 12)

Starting Energy
  • Team starts with 4 extra energy for each Support on your team.