Hiro Hamada

A robotics prodigy, Hiro Hamada uses his smarts and gadgets to defeat his enemies.

"We didn't set out to be superheroes. But, sometimes, life doesn't go the way you planned. The good thing is, my brother wanted to help a lot of people. That's what we're gonna do!"
Role Control Position Back Trial Team: Red

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Core Stats

Max HP 455 + 52g Basic Damage 50 + 3.75g Skill Power 60 + 4.5g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Hiro summons his toy robot, Megabot, to fight for him. Megabot stuns nearby enemies for 5 seconds when it lands. It has 1300k+13sp HP and does 26k+0.65bd damage with each subsequent attack.

Hiro can only have one active Megabot at a time.

blackouttime
1.3
duration
3.7
damagetype
Normal
priority
100
trigger
closest < enemy
primary
closest < enemy
splash
enemy | within(300)
stunduration
5
hp
1300k+13sp
dmg
26k+0.65bd

Hiro's toy robot, Megabot, can now do a spin attack that does 75k+0.75bd+1.5sp damage to all enemies near it and slows their movement and attack speed by 40% for 5 seconds.

Megabot can use this attack every 5 seconds.

damagetype
Normal
dmg
75k+0.75bd+1.5sp
slowpercent
.40[%]
slowduration
5
cooldown
5

Hiro summons a microbot pillar that deals 114k + 1.2sp damage to the furthest enemy and stuns them for 6 seconds.

Hiro gains 70k Skill Power for the rest of the wave whenever he or Megabot stuns an enemy.

duration
2
damagetype
Fantastic
energygain
100
cooldown
12
initcooldown
3
priority
2
trigger
furthestPrefFacing < enemy
primary
furthestPrefFacing < enemy
dmg
114k + 1.2sp
stunduration
6
skillpowerbuff
70k

Hiro and his toy robot, Megabot, have a 30% chance to dodge attacks. Hiro gains 30 energy when he or Megabot dodges an attack.

This effect is reduced when the enemy is above level <level>.

dodgechance
0.3[%]
energygain
30

Hiro and Megabot have a 90% chance to dodge attacks from Invisible enemies instead of the usual 30% chance.

When Hiro or Megabot dodges an attack, the remaining cooldown of "Microbot Stun" is reduced by 3 seconds.

The dodge has a chance to fail against invisible enemies above level <level>.

Additional Stat Boosts:

  • +133k Basic Damage to Megabot
  • +247k Skill Power
  • +151k Reality
dodgepercent
0.9[%]
skill4dodgepercent
0.3[%]
cooldownamt
3
dmgamt
133k

Level Stars

Baymax (89)

Robot Mods

Megabot Shield
  • +80s Starting Energy
  • Hiro's Megabot starts with a 188k HP Shield that lasts 10 seconds
  • Hiro's Megabot gets +40s% Attack Speed while shielded from any source

Darkwing Duck (101)

Gadgets and Gizmos

Microbot Stun Affects Multiple Enemies
  • +180k Skill Power
  • "Microbot Stun" also stuns nearby enemies for 1.5s seconds
    splashrange
    300

Friends

Emperor Zurg (88)

Tools of Conquest

Launchpad McQuack (146)

Hero's Journey

Honey Lemon (214)

A Deduction!

Level

Control ( / 12)

Reduce Enemy Energy Gain
  • Enemy team gains 0.002k% less energy for each character in this collection on your team.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.