Namaari

With her arsenal of weapons and trusty Fang cat, Namaari takes to the battlefield to strike down any who get in her path.

"Here I was worried you were going to end up becoming a cat lady. Like me."
Role Control Position Front Trial Team: Red

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Core Stats

Max HP 627 + 795g Basic Damage 83 + 45g Skill Power 73 + 28g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Normal Crit Crit Damage Tenacity Evasion Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Namaari strikes all nearby enemies for 125k+1.25bd Normal Damage twice before delivering a ferocious kick. Enemies affected by the kick gain 5 stacks of Fatigue, are Pierced for 7 seconds, and take 150k+1.5bd Normal Damage.

Pierced enemies take 5% of their Max HP as True Damage each time they are dealt Normal Damage. Skills that deal damage over time can only trigger Pierce once per second at max.

The Pierce has a chance to fail against enemies above Level <level>.

blackouttime
1
duration
2
damagetype
Normal
priority
100
trigger
closest < enemy
primary
closest < enemy
splash
enemy | within (100)
fatigueamt
5
pierceduration
7
dmgamt
150k+1.5bd
piercepercentmaxhp
0.05[%]
sworddmgamt
125k+1.25bd

After biding her time at the start of each wave, Namaari launches a crossbow bolt at the enemy with the most Skill Power, dealing 350k+3.5bd Normal Damage and Stunning them for 8 seconds. This bolt also steals 100k+1sp Basic Damage and 100k+1sp Skill Power for the rest of the wave, and applies 4 stacks of Weakness for 8 seconds.

The Weakness application has a chance to fail against enemies above Level <level>.

duration
0
damagetype
Normal
energygain
90
cooldown
10
initcooldown
2.5
priority
1
trigger
maxStat(SKILL_POWER) < enemy
primary
maxStat(SKILL_POWER) < enemy
stunduration
8
bdamt
100k+1sp
spamt
100k+1sp
dmgamt
350k+3.5bd
weakamt
4
weakduration
8

A Fang cat pounces through all enemies. Affected enemies are Blinded for 10 seconds, and gain 5 stacks of Weakness for 8 seconds. This pounce deals 350k+3.5sp Normal Damage.

The Weakness application and Blind have a chance to fail against enemies above Level <level>.

duration
2.3
damagetype
Normal
energygain
120
cooldown
8
initcooldown
2
priority
2
trigger
any < enemy
primary
closest < enemy
splash
enemy
blindduration
10
weakamt
5
weakduration
8
dmgamt
350k+3.5sp

While any enemy is Weakened, Namaari and all allies have an additional 45% Attack Speed, and an additional 150k+1.5sp Basic Damage.

speedamt
0.45[%]
bonusbd
150k+1.5sp

Each time Namaari or allies damage a Weakened enemy, they steal 150k Basic Damage for 6 seconds, and deal an additional 75k Fantastic Damage.

Each time Namaari or allies damage a Pierced enemy, they have a 40% chance to add a stack of Weakness to that target for 8 seconds.

Additional Stat Boosts:

  • +75k Normal Damage to the kick from "Power Kick"
  • +250k Basic Damage
  • +300k Armor
damagetype
Fantastic
stackchance
0.4[%]
weakduration
8
bdamt
150k
stealduration
6
bonusskill1dmgamt
75k
dmgamt
75k

Level Stars

Raya (275)

Pet Pursuit

Gain Invincible at Start of Wave
  • At the start of each wave, Namaari gains 8 seconds of Invincibility.;Each time Namaari or allies apply Weakness, Namaari heals for 25s% of her Max HP.
  • +600k Max HP
  • +300k Armor
  • Enemies lose 225k Basic Damage while they are Weakened

Maleficent (275)

Dragon Hunt

Apply Fatigue to Weakened Enemies
  • When Namaari or allies apply Weakness to an enemy with 2 stacks of Weakness, they also remove 50s Energy, and apply 4 stacks of Fatigue. Namaari and allies can each trigger this effect once every second.
  • +250k Basic Damage
  • +200k Skill Power
  • Enemies lose 150k Armor per stack of Fatigue they have

Friends

Level

Control ( / 12)

Reduce Enemy Energy Gain
  • Enemy team gains 0.002k% less energy for each character in this collection on your team.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.