Raya

Raya is here to save the world...uh, City! Equipped with her trusty sword, and ready to rumble, this girl is going to take down the enemy any way she can!

"Note to self: Don't die."
Role Damage Position Front Trial Team: Red

Filter

Core Stats

Max HP 515 + 1000g Basic Damage 70 + 50g Skill Power 67 + 16g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Crit Damage Tenacity Evasion

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Passive: Raya's skills give her stacks of Perseverance if she meets the criteria. Raya can have up to 5 stacks at a time. Raya keeps her stacks when she moves to the next wave.

Active: Raya extends her sword and slams it into the ground, dealing 300k + 4.0bd Normal Damage to all enemies and Stunning them for 5 seconds. When Raya uses "Whip Sword" she consumes all stacks of Perseverance, dealing an extra 10k+0.2bd Normal Damage per stack to all enemies hit.

The Stun has a chance to fail against enemies above Level <level>.

blackouttime
1
duration
1.5
damagetype
Normal
priority
100
trigger
any < enemy
primary
any < enemy
splash
enemy
dmgamt
300k + 4.0bd
stunduration
5
stackdmgamt
10k+0.2bd
stackmax
5

Raya holds up a fragment of her gem, Cleansing and Healing herself for 680k+8sp HP. Raya also gains 6 stacks of Hardy.

If Raya uses 2 stacks of Hardy from any source within 8 seconds after using this skill, she gains a stack of Perseverance.

duration
2.5
energygain
110
cooldown
10
initcooldown
2
priority
2
healamt
680k+8sp
stackamt
6
stackcriteria
2
timecriteria
8
stackgainamt
1

Raya jumps and kicks the closest enemy and Knocks them back, dealing 300k+3bd Normal Damage, Stunning them for 12 seconds, and applying Pierce for 6 seconds. When she lands, she deals 150k+1.5bd Normal Damage to nearby enemies.

Pierced enemies take 5% of their Max HP as True Damage each time they are dealt Normal Damage from an enemy. Skills that deal damage over time can only trigger Pierce once per second at max.

If Raya damages 2 or more enemies when landing, she gains a stack of Perseverance.

The Stun and Pierce application have a chance to fail against enemies above Level <level>.

duration
1.7
damagetype
Normal
energygain
110
cooldown
6
initcooldown
2.5
priority
1
trigger
closest < enemy | within (500)
primary
closest < enemy | within (500)
splash
enemy | within (200)
dmgamt
300k+3bd
stunduration
12
splashdmgamt
150k+1.5bd
enemyamt
2
pierceduration
6
piercepercentmaxhp
0.05[%]
stackgainamt
1
knockbackamt
300

When Raya uses "Gem Piece", she Heals an additional 50k+0.5sp HP for each stack of Perseverance she has.

When Raya uses "High Jump", she deals an extra 50k+0.5bd Normal Damage per stack of Perseverance she has when she lands.

healamt
50k+0.5sp
splashdmgamt
50k+0.5bd

Raya gains a stack of Perseverance every time she triggers Pierce on an enemy.

"Gem Piece" Shields Raya for 600k HP and gives her 300k Armor and 300k Reality for the rest of the wave, up to a max of 600k Armor and 600k Reality. Raya keeps 25% of this Armor and Reality from wave to wave.

When Raya has maximum stacks of Perseverance, she gains 200% Attack Speed and is Energized, receiving 250 extra Energy each time she performs a Basic Attack. Raya loses this buff when she no longer has max stacks of Perseverance.

Additional Stat Boosts:

  • +20k Bonus Damage to Perseverance stack damage on "Whip Sword"
  • +400k Max HP
  • +200k Basic Damage
shieldamt
600k
armoramt
300k
realamt
300k
maxarmoramt
600k
maxrealamt
600k
bonuspercent
0.25[%]
attackspdpercent
2[%]
energizedamt
250
dmgamt
20k

Level Stars

Rapunzel (275)

Contents Hot

Consume Stacks of Perseverance to Heal
  • +150k Skill Power
  • +600k Max HP
  • "Gem Piece" heals an additional 200k HP.
  • If Raya were to be reduced below 30% of her Max HP and she has at least one stack of Perseverance, she consumes it instead to heal for 20s% of her Max HP. This can only happen once every 8 seconds.

Sisu (275)

Bitter Pills

Gain Basic Damage per Stack of Perseverance
  • +300k Basic Damage
  • +250k Armor
  • +250k Reality
  • The bonus Normal Damage gained in "Whip Sword" by consuming stacks of Perseverance is increased by 10k.
  • Raya gains 5s% Basic Damage per stack of Perseverance.

Friends

Namaari (275)

Pet Pursuit

Level

Damage ( / 12)

Extra Damage
  • Damage characters do 0.4k% more damage to other Damage characters.

Shields ( / 12)

Damage Reduction
  • Shields reduce damage taken by 0.75k%.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.