Stitch

Experiment 626, also known as Stitch, is an alien being with a vicious bite and powerful plasma guns. He is also pretty cute and fluffy.

"Nobody gets left behind."
Role Damage Position Back Trial Team: Blue

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Core Stats

Max HP 920 + 860g Basic Damage 120 + 65g Skill Power 150 + 49g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion Conservation Improved Healing

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Stitch pulls out all of his blasters and attacks the closest enemy 4 times, dealing 100k+1bd damage with each hit.

blackouttime
1.1
duration
3.5
damagetype
Normal
priority
100
trigger
closestIgnoreFacing < enemy
primary
closestIgnoreFacing < enemy
dmg
100k+1bd

Stitch rudely marks a target, slowing their movement speed by 30% and their attack speed by 30% for 10 seconds. Shortly after a security gun shoots the target dealing 400k + 4sp damage and studying the enemy and nearby enemies for 10 seconds.

duration
3.5
damagetype
Fantastic
energygain
90
cooldown
10
initcooldown
2.5
priority
1
trigger
closestIgnoreFacing < enemy
primary
closestIgnoreFacing < enemy
splash
enemy | within(400)
movespeedslow
.3 [%]
attackspeedslow
.3 [%]
debuffduration
10
dmg
400k + 4sp
studyduration
10
splashdistance
250

Stitch tussles with an enemy, stunning them, stealing 350k + 3.5sp HP, and removing 400k+4sp armor. Stitch only uses this skill when he is below 75% HP and can only use it once every 5 seconds.

This attack does true damage which ignores armor and reality.

duration
3.5
damagetype
True
energygain
90
cooldown
5
initcooldown
3
priority
2
trigger
closestIgnoreFacing < enemy
primary
closestIgnoreFacing < enemy
dmg
350k + 3.5sp
hpthreshold
.75 [%]
armoramt
400k+4sp

Every time Stitch crits he gains 200 energy.

This effect is reduced when damaging an enemy above level <level>.

amt
200

Enemies with an attack or movement speed slow lose 1000k armor.

Stitch removes 1 stack of Hardy with each hit from "Plasma Blast."

The Hardy removal has a chance to fail against enemies above level <level>.

Additional Stat Boosts:

  • +500k Damage to "Plasma Blast"
  • +500k Basic Damage
  • +500k Skill Power
armoramt
1000k
dmg
500k

Level Stars

Maui (85)

Anchor's Away!

Stronger Slow
  • "Slobber" slows 14s% more
  • +500k Basic Damage
  • +1200k Armor
  • +1200k Reality

The Mad Hatter (103)

Highly Caffeinated

Bite More Enemies
  • +500k Skill Power
  • +1200k Armor
  • +1200k Reality
  • Stitch bites all enemies with "626 Scuffle" ; Subsequent bites deal 600k damage
    damagetype
    True
  • +20s% Improved Healing to Stitch and allies

Friends

Hector Barbossa (84)

Stowaway

Timon & Pumbaa (130)

Not Lei-ing Around

Jumba (180)

Home Video

Angel (187)

Sugar and Spice

Level

Damage ( / 12)

Extra Damage
  • Damage characters do 0.4k% more damage to other Damage characters.

Lilo and Stitch ( / 12)

Chance to Remove Hardy
  • Team gains 1k% chance to remove a stack of Hardy with Basic Attacks for each Lilo and Stitch character included.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.