Vinny Santorini

Vinny Santorini is ready to blow! With his arsenal of explosives, the enemies won't know what hit them.

"Well, as far as me goes, I just like to blow things up."
Role Damage Position Back Trial Team: Yellow

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Core Stats

Max HP 650 + 500g Basic Damage 90 + 44g Skill Power 95 + 40g

Detailed Stats

Level Rank Stars Basic Damage Skill Power Max HP HP Regen Energy Regen Armor Reality Armor Negation Reality Negation Normal Crit Fantastic Crit Crit Damage Tenacity Evasion

Level = Basic Damage = Skill Power =
Specify number or math expression, e.g. x*1.2

Passive: Vinny does not gain any Energy when he takes damage but gains an additional 100 Energy when he damages an enemy with his Basic Attack.

Active: Vinny sets off a TNT explosion across the battlefield, dealing 500k + 5sp Normal Damage to nearby enemies as it passes by.

blackouttime
1
duration
3.3
damagetype
Normal
priority
100
trigger
closest < enemy | within(default)
primary
closest < enemy | within(default)
splash
enemy | within (default)
energyamt
100
dmg
500k + 5sp
dmgsplashrange
155

Vinny pulls out a bundle of TNT and throws it at the closest enemy. The TNT explodes after 2 seconds, dealing 600k + 6sp Normal Damage to nearby enemies.

duration
2
damagetype
Normal
energygain
90
cooldown
12
initcooldown
5
priority
1
trigger
closest < enemy
primary
closest < enemy
dmg
600k + 6sp
time
2
dmgrange
145

Vinny throws a road flare onto the battlefield that lasts 7 seconds, dealing 150k + 2sp Normal Damage per second to nearby enemies and Blinding them for the duration of the flare.

duration
2
damagetype
Normal
energygain
90
cooldown
10
initcooldown
3
priority
2
trigger
closest < enemy
primary
closest < enemy
flareduration
7
dotdmg
150k + 2sp
flarerange
175

Vinny's Basic Attacks now deal 450k + 4.5sp Normal Damage to enemies near his initial target. The additional Energy gained from "Boom!" is increased by 200% when he damages 2 or more enemies with a single Basic Attack.

damagetype
Normal
dmg
450k + 4.5sp
percent
2.0[%]
amt
2
splashrange
75

Vinny's Armor is increased by 100% and his Reality is increased by 100% while his Energy bar is more than 30% full.

Vinny blocks all Attack Speed increases applied to enemies for the first 5 seconds of each wave. Enemies that have Attack Speed increases blocked in this way are Stunned for 10 seconds.

The Attack Speed block and Stun have a chance to fail against enemies above Level <level>.

Additional Stat Boosts:

  • +275k Skill Power
  • +325k Basic Damage
  • +300k Reality
armorpercent
1.0[%]
realitypercent
1.0[%]
energypercent
0.3[%]
waveduration
5
stunduration
10

Level Stars

Anger (255)

Fire Hazard

More Damage for "Road Flare"
  • +250k Reality
  • The road flare from "Road Flare" deals 25k more Normal Damage per second
  • The road flare from "Road Flare" stays on the battlefield 1s seconds longer

Mr. Big & Koslov (255)

Blast It All

Gain Energy when Enemies Gain Speed
  • +250k Skill Power
  • Enemies lose 500k Armor while they have an Attack Speed increase buff
  • When an enemy receives an Attack Speed buff Vinny gains 20s Energy

Friends

The Underminer (275)

Tunnel Vision

Milo Thatch (275)

No Joke

Level

Atlantis ( / 12)

Shield for Normal Damage
  • Characters in this collection gain 0.5k% of any Normal Damage they deal as a Shield.

Damage ( / 12)

Extra Damage
  • Damage characters do 0.4k% more damage to other Damage characters.

Stun ( / 12)

Heal When Stunned
  • Heal 0.5k% of missing HP when stunned.